Add rituals and tomes and creatures
All checks were successful
Release Creation / build (release) Successful in 48s

This commit is contained in:
2025-02-07 18:06:08 +01:00
parent 2ac0f53c4f
commit b3eb908f05
23 changed files with 1855 additions and 28 deletions

View File

@@ -0,0 +1,12 @@
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<fieldset>
<legend>{{localize "CTHULHUETERNAL.Label.description"}}</legend>
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
</fieldset>
<fieldset>
<legend>{{localize "CTHULHUETERNAL.Label.notes"}}</legend>
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
</fieldset>
</section>

View File

@@ -0,0 +1,95 @@
<section class="creature-main creature-main-{{ifThen isPlayMode 'play' 'edit'}}">
<fieldset>
<legend>{{localize "CTHULHUETERNAL.Label.creature"}}</legend>
<div class="creature-pc creature-pc-{{ifThen isPlayMode 'play' 'edit'}}">
<div class="creature-left">
<div class="creature-left-image">
<img class="creature-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
data-tooltip="{{actor.name}}" />
</div>
</div>
<div class="creature-right">
<div class="creature-name">
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
<a class="control" data-action="toggleSheet" data-tooltip="CTHULHUETERNAL.ToggleSheet"
data-tooltip-direction="UP">
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<fieldset class="creature-hp">
<legend>{{localize "CTHULHUETERNAL.Label.HP"}}</legend>
<div class="flexrow">
{{formField systemFields.hp.fields.value value=system.hp.value}}
<span class="hp-separator">/</span>
{{formField systemFields.hp.fields.max value=system.hp.max }}
</div>
<div class="flexrow ">
{{formField systemFields.damageBonus value=system.damageBonus classes="damage-bonus"}}
</div>
</fieldset>
<fieldset class="willpower">
<legend>{{localize "CTHULHUETERNAL.Label.willpower"}}</legend>
<div class="flexrow">
<label class="label-field">{{localize "CTHULHUETERNAL.Label.current"}}</label>
{{formInput systemFields.wp.fields.value value=system.wp.value}}
<label class="label-field">{{localize "CTHULHUETERNAL.Label.max"}}</label>
{{formInput systemFields.wp.fields.max value=system.wp.max rootId=partId }}
<label class="label-field">{{localize "CTHULHUETERNAL.Label.exhausted"}}</label>
{{formInput systemFields.wp.fields.exhausted value=system.wp.exhausted classes="checkbox"}}
</div>
</fieldset>
</div>
</div>
</fieldset>
<fieldset class="creature-characteristics creature-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "CTHULHUETERNAL.Label.characteristics"}}</legend>
<div class="creature-characteristic" >
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<label class="rollable" data-roll-type="char" data-char-id="str" data-tooltip="{{system.characteristics.str.feature}}">{{localize
"CTHULHUETERNAL.Label.strShort"}}</label>
{{formField systemFields.characteristics.fields.str.fields.value value=system.characteristics.str.value
rootId=partId disabled=isPlayMode }}
<label class="char-text">{{mul system.characteristics.str.value 5}}</label>
</div>
<div class="creature-characteristic">
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<label class="rollable" data-roll-type="char" data-char-id="dex" data-tooltip="{{system.characteristics.dex.feature}}">{{localize
"CTHULHUETERNAL.Label.dexShort"}}</label>
{{formField systemFields.characteristics.fields.dex.fields.value value=system.characteristics.dex.value
rootId=partId disabled=isPlayMode }}
<label class="char-text">{{mul system.characteristics.dex.value 5}}</label>
</div>
<div class="creature-characteristic" >
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<label class="rollable" data-roll-type="char" data-char-id="con" data-tooltip="{{system.characteristics.con.feature}}">{{localize
"CTHULHUETERNAL.Label.conShort"}}</label>
{{formField systemFields.characteristics.fields.con.fields.value value=system.characteristics.con.value
rootId=partId disabled=isPlayMode }}
<label class="char-text">{{mul system.characteristics.con.value 5}}</label>
</div>
<div class="creature-characteristic" >
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<label class="rollable" data-roll-type="char" data-char-id="int" data-tooltip="{{system.characteristics.int.feature}}">{{localize
"CTHULHUETERNAL.Label.intShort"}}</label>
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
rootId=partId disabled=isPlayMode }}
<label class="char-text">{{mul system.characteristics.int.value 5}}</label>
</div>
<div class="creature-characteristic" >
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<label class="rollable" data-roll-type="char" data-char-id="pow" data-tooltip="{{system.characteristics.pow.feature}}">{{localize
"CTHULHUETERNAL.Label.powShort"}}</label>
{{formField systemFields.characteristics.fields.pow.fields.value value=system.characteristics.pow.value
rootId=partId disabled=isPlayMode }}
<label class="char-text">{{mul system.characteristics.pow.value 5}}</label>
</div>
</fieldset>
</section>

View File

@@ -0,0 +1,57 @@
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<fieldset>
<legend>{{localize "CTHULHUETERNAL.Label.weapons"}}{{#if isEditMode}}
<a class="action" data-tooltip="{{localize " CTHULHUETERNAL.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
</legend>
<div class="weapons">
{{#each weapons as |item|}}
{{!log 'weapon' this}}
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
data-roll-value="{{item.system.damage}}">
{{localize "CTHULHUETERNAL.Label.damageShort"}} :
{{item.system.damage}}</a>
<div class="controls">
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
<fieldset>
<legend data-tooltip="{{localize "CTHULHUETERNAL.Tooltip.skills"}}" data-tooltip-direction="UP">{{localize "CTHULHUETERNAL.Label.skills"}}</legend>
<div class="skills">
{{#each skills as |item|}}
<div class="skill item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
<div class="name rollable" data-roll-type="skill" data-tooltip="{{{item.description}}}" data-tooltip-direction="UP">{{item.name}}
</div>
<div class="score" >
{{item.system.skillTotal}}
</div>
<div class="controls">
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
</section>

View File

@@ -13,6 +13,11 @@
{{formField systemFields.state value=system.state localize=true}}
{{formField systemFields.hasDirectSkill value=system.hasDirectSkill }}
{{#if system.hasDirectSkill}}
{{formField systemFields.directSkillValue value=system.directSkillValue }}
{{/if}}
{{formField systemFields.damage value=system.damage}}
{{formField systemFields.baseRange value=system.baseRange}}
{{formField systemFields.rangeUnit value=system.rangeUnit localize=true}}