Manage selective fire

This commit is contained in:
2025-06-15 00:30:24 +02:00
parent e0400793ff
commit 9e4d76298c
35 changed files with 654 additions and 122 deletions

View File

@@ -51,30 +51,54 @@
{{#if isCritical}}
<li class="result-critical-success">{{localize "CTHULHUETERNAL.Label.criticalSuccess"}}
{{#if (eq rollType "weapon")}}
<a class="damage-roll"><i class="fa-solid fa-sword"></i></a>
{{#if (eq weapon.system.weaponType "rangedfirearm")}}
<a class="damage-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollDamage"}}"><i class="fa-solid fa-gun"></i></a>
{{else}}
<a class="damage-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollDamage"}}"><i class="fa-solid fa-sword"></i></a>
{{/if}}
{{/if}}
{{#if (eq rollType "skill") }}
{{#if rollItem.system.isHealing}}
<a class="healing-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollHealing"}}"><i class="fa-solid fa-heart"></i></a>
{{/if}}
{{/if}}
</li>
{{else}}
<li class="result-success">
{{localize "CTHULHUETERNAL.Label.success"}}
{{#if isNudge}}
<a class="nudge-roll"><i class="fa-solid fa-circle-sort-down"></i></a>
<a class="nudge-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollNudge"}}"><i class="fa-solid fa-circle-sort-down"></i></a>
{{/if}}
{{#if (eq rollType "weapon")}}
<a class="damage-roll"><i class="fa-solid fa-sword"></i></a>
{{#if (eq weapon.system.weaponType "rangedfirearm")}}
<a class="damage-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollDamage"}}"><i class="fa-solid fa-gun"></i></a>
{{else}}
<a class="damage-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollDamage"}}"><i class="fa-solid fa-sword"></i></a>
{{/if}}
{{#if (eq rollType "skill") }}
{{#if rollItem.system.isHealing}}
<a class="healing-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollHealing"}}"><i class="fa-solid fa-heart"></i></a>
{{/if}}
{{/if}}
</li>
{{/if}}
{{/if}}
{{#if isFailure}}
{{#if isCritical}}
<li class="result-critical-failure">{{localize "CTHULHUETERNAL.Label.criticalFailure"}}</li>
<li class="result-critical-failure">{{localize "CTHULHUETERNAL.Label.criticalFailure"}}
{{#if (eq rollType "skill") }}
{{#if rollItem.system.isHealing}}
<a class="healing-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollHealing"}}"><i class="fa-solid fa-heart"></i></a>
{{/if}}
{{/if}}
</li>
{{else}}
<li class="result-failure">
{{localize "CTHULHUETERNAL.Label.failure"}}
{{#if isNudge}}
<a class="nudge-roll"><i class="fa-solid fa-circle-sort-down"></i></a>
<a class="nudge-roll" data-tooltip="{{localize "CTHULHUETERNAL.Label.rollNudge"}}"><i class="fa-solid fa-circle-sort-down"></i></a>
{{/if}}
</li>
{{/if}}