Full SAN management

This commit is contained in:
2025-06-15 23:02:36 +02:00
parent 9e4d76298c
commit 5ba88a1ae5
27 changed files with 433 additions and 41 deletions

View File

@ -14,7 +14,8 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
const characteristicField = (label) => {
const schema = {
value: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 }),
feature: new fields.StringField({ required: true, nullable: false, initial: "" })
feature: new fields.StringField({ required: true, nullable: false, initial: "" }),
max: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 })
}
return new fields.SchemaField(schema, { label })
}
@ -47,6 +48,7 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
violence: new fields.ArrayField(new fields.BooleanField(), { required: true, initial: [false, false, false], min: 3, max: 3 }),
helplessness: new fields.ArrayField(new fields.BooleanField(), { required: true, initial: [false, false, false], min: 3, max: 3 }),
breakingPoint: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
breakingPointReached: new fields.BooleanField({ required: true, initial: false }),
insanity: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.INSANITY }),
})
@ -132,6 +134,15 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
updates[`system.damageBonus`] = dmgBonus
}
// BP (Breaking Point) management
if (!this.san.breakingPointReached && this.san.value <= this.san.breakingPoint) {
updates[`system.san.breakingPointReached`] = true
ChatMessage.create({
content: `<p>${game.i18n.format("CTHULHUETERNAL.Label.breakingPointReached", { bp: this.san.breakingPoint, san: this.san.value })}</p>`,
speaker: ChatMessage.getSpeaker({ actor: this.parent })
})
}
// Unconsciousness management
if (!this.hp.unconscious && this.hp.value <= 2) {
updates[`system.hp.unconscious`] = true
@ -183,6 +194,108 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
}
}
async applySANConsequences(rollData) {
// If sanType is "non", do nothing
if (rollData.sanType === "none") {
return
}
let msgData = {
sanType: rollData.sanType,
sanLoss: rollData.sanLoss,
actorId: this.parent.id,
actorName: this.parent.name,
adaptedToHelplessness: this.biodata.adaptedToHelplessness,
adaptedToViolence: this.biodata.adaptedToViolence,
... rollData
}
let updates = {}
let template = ""
// Manage temporary insanity
if (rollData.sanLoss >= 5) {
rollData.resetMsg = false
if (rollData.sanType === "violence" && !this.biodata.adaptedToViolence) {
updates[`system.san.violence`] = [false, false, false]
rollData.resetMsg = "CTHULHUETERNAL.Label.sanViolenceReset"
}
if (rollData.sanType === "helplessness" && !this.biodata.adaptedToHelplessness) {
updates[`system.san.helplessness`] = [false, false, false]
rollData.resetMsg = "CTHULHUETERNAL.Label.sanHelplessnessReset"
}
template = "systems/fvtt-cthulhu-eternal/templates/chat-san-temp-insanity.hbs"
} else if (rollData.sanLoss === 0) { // Manage if sanLoss is 0
rollData.resetMsg = false
if (rollData.sanType === "violence" && !this.biodata.adaptedToViolence) {
updates[`system.san.violence`] = [false, false, false]
rollData.resetMsg = "CTHULHUETERNAL.Label.sanViolenceReset"
}
if (rollData.sanType === "helplessness" && !this.biodata.adaptedToHelplessness) {
updates[`system.san.helplessness`] = [false, false, false]
rollData.resetMsg = "CTHULHUETERNAL.Label.sanHelplessnessReset"
}
template = "systems/fvtt-cthulhu-eternal/templates/chat-san-loss-0.hbs"
} else if (rollData.sanType === "violence" ) {
// Set the first false element of the violence array to true
let violence = this.san.violence.slice()
let index = violence.findIndex(v => !v)
if (index !== -1) {
violence[index] = true
updates[`system.san.violence`] = violence
}
template = "systems/fvtt-cthulhu-eternal/templates/chat-san-loss-1-4.hbs"
// Check if all violence elements are true, if so, set adaptedToViolence to true
if (violence.every(v => v)) {
updates[`system.biodata.adaptedToViolence`] = true
updates[`system.san.violence`] = [false, false, false]
msgData.adaptedToViolence = true
}
} else if (rollData.sanType === "helplessness" ) {
// If sanType is "helplessness" and adapted to helplessness, set the first false element of the helplessness array to true
let helplessness = this.san.helplessness.slice()
let index = helplessness.findIndex(h => !h)
if (index !== -1) {
helplessness[index] = true
updates[`system.san.helplessness`] = helplessness
}
template = "systems/fvtt-cthulhu-eternal/templates/chat-san-loss-1-4.hbs"
// Check if all helplessness elements are true, if so, set adaptedToHelplessness to true
if (helplessness.every(h => h)) {
updates[`system.biodata.adaptedToHelplessness`] = true
updates[`system.san.helplessness`] = [false, false, false]
msgData.adaptedToHelplessness = true
}
}
let content = await foundry.applications.handlebars.renderTemplate(template, msgData)
let msg = await ChatMessage.create({
content: content,
speaker: ChatMessage.getSpeaker({ actor: this.parent })
})
msg.setFlag("fvtt-cthulhu-eternal", "rollData", msgData)
if (Object.keys(updates).length > 0) {
this.parent.update(updates)
}
}
async modifySAN(rollData) {
let updates = {}
let san = Math.max(Math.min(this.san.value + rollData.sanLoss, this.san.max), 0)
if (this.san.value !== san) {
updates[`system.san.value`] = san
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-cthulhu-eternal/templates/chat-san-type-request.hbs", rollData)
let msg = await ChatMessage.create({
content: content,
speaker: ChatMessage.getSpeaker({ actor: this.parent })
})
msg.setFlag("fvtt-cthulhu-eternal", "rollData", rollData)
}
if (Object.keys(updates).length > 0) {
this.parent.update(updates)
}
}
isStunned() {
return this.hp.stunned
}
@ -215,6 +328,7 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
let bp = Math.max(this.san.value - this.characteristics.pow.value, 0)
if (this.san.breakingPoint !== bp) {
updates[`system.san.breakingPoint`] = bp
updates[`system.san.breakingPointReached`] = false // Reset breaking point reached
}
if (Object.keys(updates).length > 0) {
this.parent.update(updates)