Update item sheets
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@ -12,7 +12,7 @@ export default class LethalFantasySkill extends foundry.abstract.TypeDataModel {
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schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPE })
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schema.damage = new fields.StringField({required: true, initial: "1d6"})
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schema.baseRange = new fields.StringField({required: true, initial: ""})
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schema.rangeDistance = new fields.StringField({ required: true, initial: "yard", choices: SYSTEM.WEAPON_RANGE_UNIT })
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schema.rangeUnit = new fields.StringField({ required: true, initial: "yard", choices: SYSTEM.WEAPON_RANGE_UNIT })
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schema.lethality = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.killRadius = new fields.NumberField({ required: true, initial: 0, min: 0 })
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