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@ -5,14 +5,21 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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static DEFAULT_OPTIONS = {
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classes: ["protagonist"],
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position: {
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width: 840,
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width: 848,
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height: 620,
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},
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window: {
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contentClasses: ["protagonist-content"],
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},
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actions: {
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createEquipment: CthulhuEternalProtagonistSheet.#onCreateEquipment,
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createGear: CthulhuEternalProtagonistSheet.#onCreateGear,
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createArmor: CthulhuEternalProtagonistSheet.#onCreateArmor,
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createWeapon: CthulhuEternalProtagonistSheet.#onCreateWeapon,
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createBond: CthulhuEternalProtagonistSheet.#onCreateBond,
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createInjury: CthulhuEternalProtagonistSheet.#onCreateInjury,
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createMentalDisorder: CthulhuEternalProtagonistSheet.#onCreateMentalDisorder,
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createMotivation: CthulhuEternalProtagonistSheet.#onCreateMotivation,
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createSkill: CthulhuEternalProtagonistSheet.#onCreateSkill
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},
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}
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@ -27,6 +34,9 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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skills: {
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-skills.hbs",
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},
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status: {
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-status.hbs",
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},
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equipment: {
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-equipment.hbs",
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},
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@ -43,10 +53,11 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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/**
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* Prepare an array of form header tabs.
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* @returns {Record<string, Partial<ApplicationTab>>}
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*/
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*/
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#getTabs() {
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const tabs = {
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skills: { id: "skills", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.skills" },
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status: { id: "status", group: "sheet", icon: "fa-solid fa-file-waveform", label: "CTHULHUETERNAL.Label.status" },
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equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.equipment" },
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biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "CTHULHUETERNAL.Label.biography" },
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}
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@ -104,8 +115,15 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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context.armors = doc.itemTypes.armor
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context.gears = doc.itemTypes.gear
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break
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case "status":
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context.tab = context.tabs.status
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context.injuries = doc.itemTypes.injury
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context.mentaldisorders = doc.itemTypes.mentaldisorder
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context.bonds = doc.itemTypes.bond
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break
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case "biography":
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context.tab = context.tabs.biography
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context.motivations = doc.itemTypes.motivation
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context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
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context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
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break
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@ -118,15 +136,36 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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* @param {Event} event The initiating click event.
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* @param {HTMLElement} target The current target of the event listener.
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*/
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static #onCreateEquipment(event, target) {
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// Création d'une armure
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if (event.shiftKey) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newArmor"), type: "armor" }])
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}
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// Création d'une arme
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else {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newWeapon"), type: "weapon" }])
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}
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static #onCreateGear(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newGear"), type: "gear" }])
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}
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static #onCreateWeapon(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newWeapon"), type: "weapon" }])
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}
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static #onCreateArmor(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newArmor"), type: "armor" }])
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}
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static #onCreateBond(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newBond"), type: "bond" }])
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}
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static #onCreateInjury(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newInjury"), type: "injury" }])
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}
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static #onCreateMentalDisorder(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newMentalDisorder"), type: "mentaldisorder" }])
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}
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static #onCreateMotivation(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newMotivation"), type: "motivation" }])
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}
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static #onCreateSkill(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newSkill"), type: "skill" }])
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}
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/**
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