<div class="{{cssClass}}">
  <div class="chat-lethal-damage">
    <ul>
      <li><strong>{{weapon.name}} : {{localize "CTHULHUETERNAL.Label.lethalityRoll"}}</strong></li>
      <li>{{localize "CTHULHUETERNAL.Label.result"}} :{{rollResult}} ({{lethalScore}})</li>


      {{#if weapon.system.selectiveFireChoice}}
      <li>{{weapon.system.selectiveFireChoiceLabel}}</li>
      {{/if}}
      {{#if (gt weapon.system.killRadius 0)}}
      <li>{{localize "CTHULHUETERNAL.Label.killRadius"}} : {{weapon.system.killRadius}} {{weapon.system.rangeUnit}}</li>
      <li>{{localize "CTHULHUETERNAL.Label.killRadiusInfo"}}</li>
      {{/if}}

      {{#if (gt weapon.system.armorPiercing 0)}}
      <li>{{localize "CTHULHUETERNAL.Label.armorPiercing"}} : {{weapon.system.armorPiercing}}</li>
      {{/if}}

      {{#if ammoUsed}}
      <li>{{localize "CTHULHUETERNAL.Label.ammoUsed"}}: {{ammoUsed}} / {{weapon.system.ammo.value}}</li>
      {{/if}}

      <li class="li-apply-wounds">
        <button type="button" class="apply-wounds">{{localize "CTHULHUETERNAL.Label.applyWounds"}}</button>
        <select name="combatant" class="roll-skill-modifier">
          {{selectOptions combatants valueAttr="id" labelAttr="name"}}
        </select>
      </li>

      {{#if isLethal}}
      <li class="result-lethal">{{localize "CTHULHUETERNAL.Label.lethalityLethal"}}</li>
      <li class="result-lethal">{{localize "CTHULHUETERNAL.Label.lethalityWounded"}}</li>
      {{else}}
      <li class="result-non-lethal">{{localize "CTHULHUETERNAL.Label.lethalityNotLethal"}}</li>
      <li class="result-non-lethal">{{localize "CTHULHUETERNAL.Label.lethalityNotWounded"}}: <strong>{{wounds}}</strong>
      </li>
      {{/if}}

    </ul>

  </div>
</div>