fvtt-crucible-rpg/templates/item-weapon-sheet.html

146 lines
7.3 KiB
HTML

<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Related Attack Statistic</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
{{#select data.statistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Related DMG Statistic</label>
<select class="competence-base flexrow" type="text" name="data.damagestatistic" value="{{data.damagestatistic}}" data-dtype="String">
{{#select data.damagestatistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage Dice</label>
<select class="competence-base flexrow" type="text" name="data.damage" value="{{data.damage}}" data-dtype="String">
{{#select data.damage}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Optimal Range</label>
<select class="competence-base flexrow" type="text" name="data.range" value="{{data.range}}" data-dtype="String">
{{#select data.range}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Max Range</label>
<input type="text" class="" name="data.maxrange" value="{{data.maxrange}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">AoE</label>
<select class="competence-base flexrow" type="text" name="data.aoe" value="{{data.aoe}}" data-dtype="String">
{{#select data.aoe}}
<option value="none">None</option>
<option value="tz">TZ</option>
<option value="close">Close</option>
<option value="medium">Medium</option>
<option value="long">Long</option>
<option value="extreme">Extreme</option>
<option value="special">Special</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage Type</label>
<select class="competence-base flexrow" type="text" name="data.damagetype" value="{{data.damagetype}}" data-dtype="String">
{{#select data.damagetype}}
<option value="none">None</option>
<option value="slashing">Slashing</option>
<option value="crushing">Crushing</option>
<option value="piercing">Piercing</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage Type Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.damagetypelevel" value="{{data.damagetypelevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Vehicle Damage Type</label>
<select class="competence-base flexrow" type="text" name="data.vehicledamagetype" value="{{data.vehicledamagetype}}" data-dtype="String">
{{#select data.vehicledamagetype}}
<option value="none">None</option>
<option value="emp">EMP</option>
<option value="thermal">Thermal</option>
<option value="kinetic">Kinetic</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
{{> systems/fvtt-pegasus-rpg/templates/partial-equipment-effects.html}}
<li class="flexrow"><label class="generic-label">Vehicle Damage Type Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.vehicledamagetypelevel" value="{{data.vehicledamagetypelevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammo - Current</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammocurrent" value="{{data.ammocurrent}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammo - Max</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammomax" value="{{data.ammomax}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Enhanced ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.enhanced" {{checked data.enhanced}}/></label>
</li>
{{#if data.enhanced}}
<li class="flexrow"><label class="generic-label">Enhanced Attack Statistic</label>
<select class="competence-base flexrow" type="text" name="data.enhancedstat" value="{{data.enhancedstat}}" data-dtype="String">
{{#select data.enhancedstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Enhance Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.enhancedlevel" value="{{data.enhancedlevel}}" data-dtype="Number"/>
</li>
{{/if}}
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</section>
</form>