{"_id":"BhBuAZjW6fFGU66P","name":"Fire Ball","type":"spell","img":"systems/fvtt-crucible-rpg/images/icons/lore_fire/Fire%20Ball.webp","data":{"lore":"fire","circle":3,"range":"Line of Sight","description":"

A ball of flames issues from your outstretched hand and hurtles across the battlefield and explodes in a fiery inferno.

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Targeted Spell:  Fire Lore Spell Check vs. Target Roll

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Results Table

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<= -3  SPELL FAILURE! (FUMBLE)

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-1 to -2  Spell Fizzles

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0  1d6 damage to target / No splash damage to adjacent creatures

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+1  2d6 damage to target / 1d6 damage within 5' radius

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+2  3d6 damage to target, ON FIRE / 1d6 damage within 5' radius

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+3  4d6 damage to target, ON FIRE, STAGGERED / 2d6 damage within 5' radius

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+4  5d6 damage to target, ON FIRE, STAGGERED / 3d6 damage within 5' radius, ON FIRE / 1d6 damage within 10' radius

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+5  6d6 damage to target, ON FIRE, STAGGERED / 3d6 damage within 5' radius, ON FIRE / 2d6 damage within 10' radius

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"DrBWhw1XnfIKgdYc","name":"Fire Storm","type":"spell","img":"systems/fvtt-crucible-rpg/images/icons/lore_fire/Fire%20Storm.webp","data":{"lore":"fire","circle":5,"range":"Line of Sight","description":"

You open the skies and call down a hellish inferno of fire and brimstone.

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Area of Effect Spell - Choose a Target Zone within Line of Sight.

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Results Table

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<= 0  SPELL FAILURE! (FUMBLE)

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+1  2d6 damage to all creatures in Target Zone

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+2  3d6 damage to all creatures in Target Zone, ON FIRE

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+3  3d6 damage to all creatures in Target Zone, ON FIRE / 2d6 damage in all Adjacent Zones

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+4  4d6 damage to all creatures in Target Zone, ON FIRE, STAGGERED / 2d6 damage in all Adjacent Zones

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+5  5d6 damage to all creatures in Target Zone, ON FIRE, STAGGERED / 3d6 damage in all Adjacent Zones

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"f1YNI4RAvOFhpBIf","name":"Fire Bolt","type":"spell","img":"systems/fvtt-crucible-rpg/images/icons/lore_fire/Fire%20Bolt.webp","data":{"lore":"fire","circle":1,"range":"Line of Sight","description":"

A small fiery missle shoots from your extended hand and streaks towards your target.

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Targeted Spell:  Fire Lore Spell Check vs. Target Roll

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Results Table

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<= -3  SPELL FAILURE! (FUMBLE)

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-1 to -2  Spell Fizzles

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0  Spell too weak to have any effect on Target

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+1  1d6 damage

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+2  2d6 damage

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+3  3d6 damage, ON FIRE, STAGGERED for 1 Action

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+4  3d6 damage, PRONE, ON FIRE, STAGGERED for 1 Action

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+5  4d6 damage, PRONE, ON FIRE, STAGGERED for 1 Action 

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"gKU8IwYA21ipd8SO","name":"Flame Serpent","type":"spell","img":"systems/fvtt-crucible-rpg/images/icons/lore_fire/Flame%20Serpent.webp","data":{"lore":"fire","circle":4,"range":"1 Zone","description":"

You summon a Flame Serpent to attack your enemies.

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Results Table

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<= 0  SPELL FAILURE! (FUMBLE)

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+1  Summon a Veteran Flame Serpent for 4 Actions

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+2  Summon a Veteran Flame Serpent for 6 Actions

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+3  Summon an Elite Flame Serpent for 4 Actions

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+4  Summon an Elite Flame Serpent for 6 Actions

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>= +5  Summon a Boss Flame Serpent for 10 Actions

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"tLTj25k3936eJujM","name":"Fiery Weapon","type":"spell","img":"systems/fvtt-crucible-rpg/images/icons/lore_fire/Flaming%20Weapon.webp","data":{"lore":"fire","circle":2,"range":"Same Zone","description":"

The target weapon is sheathed in dancing flames.

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Attacks with the weapon this Action Round that cause damage will do additional fire damage.

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The flames will fade whether or not an attack is made.

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Results Table

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<= 0  SPELL FAILURE! (FUMBLE)

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+1  1d6 Fire damage; flames are doused

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+2  2d6 Fire damage; flames are doused

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+3  2d6 Fire damage; then 1d6 Fire damage next attack or Action Round, flames are doused

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+4  2d6 Fire damage; then 2d6 Fire damage next attack or Action Round, flames are doused

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>= +5  3d6 Fire damage; then 2d6 Fire damage next attack or Action Round, then 1d6 Fire damage next attack or Action Round, flames are doused.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}