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fvtt-cruci
...
fvtt-cruci
Author | SHA1 | Date | |
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cdf2248afa | |||
b646a8c384 |
@ -18,7 +18,7 @@ export class CrucibleNPCSheet extends ActorSheet {
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height: 720,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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editScore: false
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editScore: true
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});
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}
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@ -199,7 +199,7 @@
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"styles": [
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"styles/simple.css"
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],
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"version": "10.0.8",
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"version": "10.0.10",
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"compatibility": {
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"minimum": "10",
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"verified": "10.279",
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@ -207,7 +207,7 @@
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},
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"title": "Crucible RPG",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/raw/master/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v10.0.8.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v10.0.10.zip",
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"url": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg",
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"background": "images/ui/crucible_welcome_page.webp",
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"id": "fvtt-crucible-rpg"
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@ -24,6 +24,7 @@
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</span>
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<select class="competence-base flexrow" type="text" name="system.biodata.class" value="{{data.biodata.class}}" data-dtype="String">
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{{#select data.biodata.class}}
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<option value="none">None</option>
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<option value="chaplain">Chaplain</option>
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<option value="magus">Magus</option>
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<option value="martial">Martial</option>
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@ -119,7 +120,7 @@
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header-long">
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<h3><label class="items-title-text">Weapons</label></h3>
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<h3><label class="items-title-text">Combat</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Ability</label>
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@ -190,68 +191,9 @@
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{condition.img}}" /></a>
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<span class="item-name-label-long">{{condition.name}}</span>
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<div class="item-filler"> </div> {{!-- Equipement Tab --}}
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<div class="tab equipment" data-group="primary" data-tab="equipment">
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<div class="flexrow">
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<h3>Encumbrance</h3>
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<span class="small-label">Current : {{encCurrent}}</span>
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<span class="small-label">Capacity : {{encCapacity}}</span>
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</div>
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Money</label></h3>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Qty</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Weight</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">IDR</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="money" title="Create Item"><i class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each moneys as |money key|}}
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<li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{money.img}}" /></a>
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<span class="item-name-label">{{money.name}}</span>
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<span class="item-field-label-long"><label>
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{{money.system.quantity}}
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(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
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</label>
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</span>
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<span class="item-field-label-medium">
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<label>{{money.system.weight}}</label>
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</span>
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<span class="item-field-label-medium">
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{{#if money.system.idrDice}}
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<a class="roll-idr" data-dice-value="{{money.data.idrDice}}">{{money.system.idrDice}}</a>
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{{else}}
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-
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{{/if}}
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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<hr>
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<div class="item-filler"> </div>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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