Fix range attack
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@ -560,11 +560,17 @@ export class CrucibleActor extends Actor {
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let defender = defenderToken.actor
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// Distance management
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if ( this.token) {
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const ray = new Ray(this.token.object.center, defenderToken.center)
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let token = this.token
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if ( !token) {
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let tokens =this.getActiveTokens()
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token = tokens[0]
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}
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if ( token ) {
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const ray = new Ray(token.object?.center || token.center, defenderToken.center)
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rollData.tokensDistance = canvas.grid.measureDistances([{ray}], {gridSpaces:false})[0] / canvas.grid.grid.options.dimensions.distance
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} else {
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ui.notifications.info("No token connected to this actor, unable to compute distance.")
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return
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}
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if (defender ) {
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rollData.forceAdvantage = defender.isAttackerAdvantage()
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