Sync with deliveries

This commit is contained in:
2022-07-31 09:16:17 +02:00
parent 2332d81e24
commit b0d5f441ee
22 changed files with 10 additions and 11 deletions

View File

@@ -44,7 +44,7 @@ export class CrucibleActor extends Actor {
if (data.type == 'character') {
const skills = await CrucibleUtility.loadCompendium("fvtt-crucible-rpg.skills");
data.items = skills.map(i => i.toObject());
data.items = skills.map(i => i.toObject())
}
if (data.type == 'npc') {
}

View File

@@ -86,7 +86,6 @@ function welcomeMessage() {
/* -------------------------------------------- */
Hooks.once("ready", function () {
CrucibleUtility.ready();
// User warning
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Warning ! No character linked to your user !");
@@ -103,7 +102,8 @@ Hooks.once("ready", function () {
}
welcomeMessage();
});
CrucibleUtility.ready()
})
/* -------------------------------------------- */
/* Foundry VTT Initialization */

View File

@@ -18,8 +18,6 @@ export class CrucibleUtility {
});
this.rollDataStore = {}
this.skills = await CrucibleUtility.loadCompendium("fvtt-crucible-rpg.skills");
this.weaponSkills = this.skills.filter( item => item.data.data.isweaponskill)
CrucibleCommands.init();
@@ -59,11 +57,11 @@ export class CrucibleUtility {
/* -------------------------------------------- */
static async ready() {
const specs = await CrucibleUtility.loadCompendium("fvtt-crucible-rpg.skills");
this.specs = specs.map(i => i.toObject());
const skills = await CrucibleUtility.loadCompendium("fvtt-crucible-rpg.skills")
this.skills = skills.map(i => i.toObject())
this.weaponSkills = duplicate( this.skills.filter( item => item.data.isweaponskill))
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium);