Data model change
This commit is contained in:
@@ -9,7 +9,7 @@
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<div class="flexcol">
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<div class="flexrow">
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<div class="stat-item">
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<div class="ability-item">
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<ul>
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{{#each data.abilities as |ability key|}}
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{{#if (eq ability.col 1)}}
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@@ -19,7 +19,7 @@
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</ul>
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</div>
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<div class="stat-item">
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<div class="ability-item">
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<ul>
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{{#each data.abilities as |ability key|}}
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{{#if (eq ability.col 2)}}
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@@ -29,7 +29,7 @@
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</ul>
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</div>
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<div class="stat-item status-block">
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<div class="ability-item status-block">
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{{> systems/fvtt-crucible-rpg/templates/partial-actor-status.html}}
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</div>
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@@ -52,7 +52,7 @@
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<section class="sheet-body">
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{{!-- Skills Tab --}}
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<div class="tab items" data-group="primary" data-tab="skills">
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<div class="tab skills" data-group="primary" data-tab="skills">
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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@@ -73,9 +73,9 @@
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{skill.img}}" /></a>
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<span class="item-name-label"><a class="roll-spec">{{skill.name}}</a></span>
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<span class="item-name-label"><a class="roll-skill">{{skill.name}}</a></span>
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<span class="item-field-label-short">{{upper skill.data.ability}}</span>
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<span class="item-field-label-short">{{skill.data.dice}}</span>
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<span class="item-field-label-short">{{skill.data.level}}d8</span>
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<span class="item-field-label-long"> - </span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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@@ -87,90 +87,9 @@
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</div>
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{{!-- Combat Tab --}}
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<div class="tab fight" data-group="primary" data-tab="combat">
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<div class="tab combat" data-group="primary" data-tab="combat">
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<div class="flexcol">
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<div class="flexrow">
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<div class="stat-item">
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item color-class-melee"><a class="combat-button attack-melee flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/COM.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Melee Attack</span>
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</a>
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</li>
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<li class="item flexrow list-item color-class-meleedmg"><a class="combat-button damage-melee flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/STR.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Melee/Thrown Damage</span>
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</a>
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</li>
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</ul>
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</div>
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<div class="stat-item">
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item color-class-ranged"><a class="combat-button attack-ranged flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PER.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Ranged Attack</span>
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</a>
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</li>
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<li class="item flexrow list-item color-class-range"><a class="combat-button damage-ranged flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/AGI.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Ranged Damage</span>
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</a>
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</li>
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</ul>
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</div>
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<div class="stat-item">
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item color-class-defence"><a class="combat-button defense-roll flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/DEF.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Defence</span>
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</a>
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</li>
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<li class="item flexrow list-item color-class-dmgres"><a class="combat-button damage-resistance flexrow">
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<span class="combat-icon flexrow">
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<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PHY.webp">
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</span>
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<span class="generic-label combat-margin stat-text-white">Damage Resistance</span>
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</a>
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</li>
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</ul>
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</div>
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<div class="stat-item">
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<span class="flexrow">
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<h3>Stun</h3>
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<span class="status-small-label no-grow">
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<a class="stun-plus plus-minus-button">+</a>
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<a class="stun-minus plus-minus-button"> -</a>
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</span>
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</span>
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<ul class="stat-list alternate-list">
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<li class="item stat flexrow list-item">
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<span class="generic-label small-label">Current</span>
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<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}"
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data-dtype="Number" />
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<span class="generic-label small-label">Threshold</span>
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<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}"
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data-dtype="Number" />
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</li>
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</ul>
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</div>
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</div>
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<div>
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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@@ -282,93 +201,24 @@
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</div>
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header-long2">
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<h3><label class="items-title-text">Effects</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Level</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Type</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">P/N</label>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Stat</label>
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</span>
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</li>
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{{#each effects as |effect key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}"
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data-item-id="{{effect._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{effect.img}}" /></a>
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<span class="item-name-label-long2">{{effect.name}}</span>
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<span class="item-field-label-short">{{effect.data.effectlevel}}</span>
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<span class="item-field-label-short">{{upperFirst effect.data.type}}</span>
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<span class="item-field-label-short">{{upperFirst effect.data.genre}}</span>
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<span class="item-field-label-short">{{upper effect.data.stataffected}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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</div>
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{{!-- Powers Tab --}}
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<div class="tab fight" data-group="primary" data-tab="lore">
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{{!-- Lore Tab --}}
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<div class="tab lore" data-group="primary" data-tab="lore">
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<div class="flexcol">
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<ul>
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<li class="item flexrow list-item" data-key="nrg">
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<span class="stat-label flexrow" name="nrg">
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<h4>{{data.nrg.label}}</h4>
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</span>
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<span class="small-label padd-right packed-left">Activated</span><input type="text"
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class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}"
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data-dtype="Number" />
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<span class="small-label padd-right packed-left"> Current</span><input type="text"
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class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}"
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data-dtype="Number" />
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<span class="small-label padd-right packed-left"> Mod</span><input type="text"
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class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}"
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data-dtype="Number" />
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<span class="small-label padd-right packed-left"> Max</span><input type="text"
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class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}"
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data-dtype="Number" />
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<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
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</li>
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</ul>
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Powers</label></h3>
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<h3><label class="items-title-text">Lore</label></h3>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Type</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Status</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Action</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">DMG Roll</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">NRG Cost</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">NRG Spent</label>
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<label class="short-label">Lore</label>
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</span>
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</li>
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@@ -383,78 +233,10 @@
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{{power.name}}
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{{/if}}
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</span>
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<span class="item-field-label-medium">{{upperFirst power.data.type}}</span>
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<span class="item-field-label-short"><label class="short-label">
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{{#if power.data.activated}}
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Activated
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{{else}}
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-
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{{/if}}
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</label>
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</span>
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<span class="item-field-label-medium">{{upperFirst power.data.action}}</span>
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<span class="item-field-label-medium"><a class="power-dmg-roll">
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{{#if power.data.dmgroll}}
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{{upper power.data.dmgstatistic}}
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{{else}}
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-
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{{/if}}
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</a></span>
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<span class="item-field-label-medium">{{power.data.cost}}</span>
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<span class="item-field-label-medium">
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<input type="text" class="padd-right input-numeric-short power-cost-spent"
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value="{{power.data.costspent}}" data-dtype="Number" />
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control power-activate" title="Activated">{{#if power.data.activated}}<i
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class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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<span class="item-field-label-medium">{{upperFirst power.data.lore}}</span>
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</li>
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{{/each}}
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</ul>
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Abilities</label></h3>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Stat</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Stat Modifier</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Affected status</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Status Modifier</label>
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</span>
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</li>
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{{#each abilities as |ability key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{ability._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{ability.img}}" /></a>
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<span class="item-name-label">{{ability.name}}</span>
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<span class="item-field-label-long">{{upper ability.data.affectedstat}}</span>
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<span class="item-field-label-medium">{{ability.data.statmodifier}}</span>
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<span class="item-field-label-medium">{{upperFirst ability.data.statusaffected}}</span>
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<span class="item-field-label-medium">{{ability.data.statusmodifier}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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@@ -467,7 +249,6 @@
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<h3>Encumbrance</h3>
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<span class="small-label">Current : {{encCurrent}}</span>
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<span class="small-label">Capacity : {{encCapacity}}</span>
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<span class="small-label">Hindrance : {{encHindrance}}</span>
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</div>
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<ul class="item-list alternate-list">
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@@ -530,27 +311,6 @@
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<span class="item-field-label-short">
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<label class="short-label">Damage</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">DMG</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">DMGT</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">DMGTLVL</label>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Ammo</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Act/Deact</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Weight</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">IDR</label>
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</span>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
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</div>
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@@ -560,41 +320,8 @@
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{weapon.img}}" /></a>
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<span class="item-name-label">{{weapon.name}}</span>
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<span class="item-field-label-short"><label>{{upper weapon.data.statistic}}</label></span>
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<span class="item-field-label-short"><label>{{upper weapon.data.damagestatistic}}</label></span>
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<span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span>
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<span class="item-field-label-short"><label>{{weapon.data.damagetype}}</label></span>
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<span class="item-field-label-short"><label>{{weapon.data.damagetypelevel}}</label></span>
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{{#if (gt weapon.data.ammomax 0)}}
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<span class="item-field-label-long"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
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(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
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</label></span>
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{{else}}
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<span class="item-field-label-long"><label>-</label>
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</span>
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{{/if}}
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<span class="item-field-label-medium">
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{{#if (count weapon.data.effects)}}
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{{#if weapon.data.activated}}
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<a class="equip-deactivate">Deactivate</a>
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{{else}}
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<a class="equip-activate">Activate</a>
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{{/if}}
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{{else}}
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-
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{{/if}}
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</span>
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<span class="item-field-label-short"><label>{{weapon.data.weight}}</label></span>
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<span class="item-field-label-medium">
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{{#if weapon.data.idrDice}}
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<a class="roll-idr" data-dice-value="{{weapon.data.idrDice}}">{{weapon.data.idrDice}}</a>
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||||
{{else}}
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-
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{{/if}}
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</span>
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<span class="item-field-label-short"><label>{{upper weapon.data.ability}}</label></span>
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<span class="item-field-label-short"><label>{{upper weapon.data.damage}}</label></span>
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||||
|
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<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-equip" title="Worn">{{#if weapon.data.equipped}}<i
|
||||
@@ -611,22 +338,10 @@
|
||||
<h3><label class="items-title-text">Armors</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">Stat</label>
|
||||
<label class="short-label">Type</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">DMG RES</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">Loc</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">Act/Deact</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">Weight</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">IDR</label>
|
||||
<label class="short-label">Absorption</label>
|
||||
</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
@@ -639,30 +354,8 @@
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{armor.img}}" /></a>
|
||||
<span class="item-name-label">{{armor.name}}</span>
|
||||
<span class="item-field-label-short">{{upper armor.data.statistic}}</span>
|
||||
<span class="item-field-label-short">{{armor.data.resistanceDice}}</span>
|
||||
<span class="item-field-label-medium">{{armor.data.locationprotected}}</span>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
{{#if (count armor.data.effects)}}
|
||||
{{#if armor.data.activated}}
|
||||
<a class="equip-deactivate">Deactivate</a>
|
||||
{{else}}
|
||||
<a class="equip-activate">Activate</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
-
|
||||
{{/if}}
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-short">{{armor.data.weight}}</span>
|
||||
<span class="item-field-label-medium">
|
||||
{{#if armor.data.idrDice}}
|
||||
<a class="roll-idr" data-dice-value="{{armor.data.idrDice}}">{{armor.data.idrDice}}</a>
|
||||
{{else}}
|
||||
-
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="item-field-label-short">{{upper armor.data.armortype}}</span>
|
||||
<span class="item-field-label-short">{{armor.data.absorprionroll}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
@@ -682,15 +375,6 @@
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">Dice</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">Act/Deact</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">Weight</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">IDR</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="shield" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
@@ -703,26 +387,6 @@
|
||||
<span class="item-name-label">{{shield.name}}</span>
|
||||
<span class="item-field-label-short">{{shield.data.levelDice}}</span>
|
||||
|
||||
<span class="item-field-label-medium">
|
||||
{{#if (count shield.data.effects)}}
|
||||
{{#if shield.data.activated}}
|
||||
<a class="equip-deactivate">Deactivate</a>
|
||||
{{else}}
|
||||
<a class="equip-activate">Activate</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
-
|
||||
{{/if}}
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-short">{{shield.data.weight}}</span>
|
||||
<span class="item-field-label-medium">
|
||||
{{#if shield.data.idrDice}}
|
||||
<a class="roll-idr" data-dice-value="{{shield.data.idrDice}}">{{shield.data.idrDice}}</a>
|
||||
{{else}}
|
||||
-
|
||||
{{/if}}
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-equip" title="Worn">{{#if shield.data.equipped}}<i
|
||||
@@ -741,15 +405,6 @@
|
||||
<span class="item-field-label-long">
|
||||
<label class="short-label">Quantity</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">Act/Deact</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">Weight</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">IDR</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
|
Reference in New Issue
Block a user