Sync with deliveries
This commit is contained in:
16
packs/action-tokens.db
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16
packs/action-tokens.db
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{"_id":"0YtjGOZp4uiBcOnu","name":"Duel Weild","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/DUEL%20WIELD%20ATTACK.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"27Pc4IcF2EOEUAj4","name":"Melee Attack (Close)","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/MELEE%20ATTACK%20-%20CLOSE%20WEAPON.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"9C6MYQYx2NP9Edbw","name":"Ready an Action","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/READY%20AN%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"9j7J6qricQ826wq3","name":"Parry / Dodge","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/PARRY%20DODGE.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"CA7NhtZ4tiHutEyi","name":"Bull Rush!","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/COMBINATION%20MOVE%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"LOGBzuldbbFlgOKc","name":"Charge!","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/COMBINATION%20MOVE%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"Mn6TkpUu1ORX35Jg","name":"Cast Spell","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/CAST%20SPELL.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"S4qESOoJ3PWkjQwm","name":"Melee Attack","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/MELEE%20ATTACK.webp","data":{"description":"<p>Standard Melee Attack</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"SRXqnNZZVwJDZRHg","name":"Disengage Move","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/DISENGAGE%20MOVE%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"TpaGKy6y9ay4n3bt","name":"Move","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/MOVE%20ACTION.webp","data":{"description":"<p>Standard Move Acton</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"VS1RYHSNXBX7FolU","name":"Ranged Attack (Ballistic)","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/BALLISTIC%20WEAPON%20ATTACK.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"fjLI4RjJSIfE96Lc","name":"Other Action","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/OTHER.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"iUqmRDll0BE1iEjW","name":"Stealth Move","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/STEALTH%20MOVE%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"oQLOCfh1WjrxzXQb","name":"Move & Shoot","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/COMBINATION%20MOVE%20ACTION.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"tqc9dhGbpX7lRxKE","name":"Ranged Attack (Thrown)","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/THROWN%20WEAPON%20ATTCACK.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"x7RsQJGIrh7qkabd","name":"Melee Attack (Reach)","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/actions/MELEE%20ATTACK%20-%20REACH%20WEAPON.webp","data":{"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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0
packs/armor.db
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0
packs/armor.db
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2
packs/classpowers.db
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2
packs/classpowers.db
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@@ -15,5 +15,5 @@
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{"_id":"qB5t9e6hc5baDCCb","name":"Vital Strike","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Vital%20Strike.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Skalawag Class Power</p>\n<p> </p>\n<p>When attacking with situational Advantage such as with Suprise or when flanking an opponent (<span style=\"text-decoration: underline;\">not</span> with an AD bought with Effort), you may spend 3 Effort to add 1d8 damage to any successful attack.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"sIy9SWufUlUnrA3w","name":"Disguise","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Disguise.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Skalawag Class Power</p>\n<p> </p>\n<p>Dress up as and pretend to be someone else such as a visiting noble, a guard, a beggar, etc.</p>\n<p> </p>\n<p>You may not impersonate a specific local person as you are not a doppleganger.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"tVGh2z2m0VJ22Faa","name":"Cleave","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Cleave.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Martial Class Power</p>\n<p> </p>\n<p>If you drop a melee opponent you may spend 3 Effort to make an immediate extra attack against another adjacent opponent, if one exists.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"trBm9Rfi26g45OKz","name":"Tricks & Traps","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Tricks%20%26%20Traps.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Skalawag Class Power</p>\n<p> </p>\n<p>At Character creation, choose two Tricks & Traps that you want to have in your arsenal.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"trBm9Rfi26g45OKz","name":"Tricks & Traps","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Tricks%20%26%20Traps.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Skalawag Class Power</p>\n<p> </p>\n<p>At Character creation, choose two Tricks & Traps that you want to have in your arsenal then randomly select a third.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"weOJMgryX4OGFdnx","name":"Wilderness Master","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/class_powers/Wilderness%20Master.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Warden Class Power</p>\n<p> </p>\n<p>You get Advantage on all Surivial Rolls such as camoflague, tracking, foraging, fishing, and hunting along with on Movement Rolls and Stealth Rolls in all outdoor rural or wilderness environments.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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packs/conditions.db
Normal file → Executable file
8
packs/conditions.db
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@@ -4,18 +4,24 @@
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{"_id":"3O4iHNnbi3vqVn4M","name":"Confused","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Confused.webp","data":{"description":"<p>You just can't decide what to do...</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"6gqso22fam06A6tf","name":"Bleed 2","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/BLEED%202.webp","data":{"description":"<p>You will lose 2 hit points each Action Round until First Aid Check [2] or Healed.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"6vmPDpS0bWNKT0NQ","name":"Slow","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/SLOW.webp","data":{"description":"<p>Add +1 required Success to all Movement Actions.</p>\n<p> </p>\n<p>Recieving a second Slowed Condition will impose the Immobilized Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"E5ufZpqiZ9jmkbf3","name":"Invisible","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Invisible.webp","data":{"description":"<p>You are invisible but not silenced or scentless......</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Surprised","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Surprised.webp","data":{"description":"<p>You are Surprised and will take no Action during the Surprise Round.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.jZQcR817ClNapdsJ"}},"_id":"8RLFbC4gNk76xs8k"}
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{"_id":"HcdvCx4MN8JuE9Jg","name":"Staggered","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/STAGGERED.webp","data":{"description":"<p>Staggered combatants act last each round.</p>\n<p> </p>\n<p>You may not gain Advantage nor Ready an Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"IyVJpGD52l75lqjx","name":"Frightened","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Frightened.webp","data":{"description":"<p>Your eyes are as big as saucers.</p>\n<p> </p>\n<p>Spend all Actions to flee from the source of your fear until out of sight and then cower in place until you pass a Will [X] Check. X is dependant on the source of fear and will be assigned by the GM.</p>\n<p> </p>\n<p>You may not attack but may defend normally.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Invisible","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Invisible.webp","data":{"description":"<p>You are invisible but not silenced or scentless......</p>\n<p> </p>\n<p>+2 Successes to Stealth Checks.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.E5ufZpqiZ9jmkbf3"}},"_id":"JOgHtIBhQpRRW13F"}
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{"_id":"JRRxP9t2MxLJaoAc","name":"Charmed","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Charmed.webp","data":{"description":"<p>Who's your new best friend?</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"LP1ZFGCRKUZ6LOHw","name":"Poisoned","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Poisoned.webp","data":{"description":"<p>See Poison Type for specific effects</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"Px67J2Vj59X11HW5","name":"Blinded","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/BLINDED.webp","data":{"description":"<p>Disadvantage to all actions for d6 Actions OR until GM removes this Condition.</p>\n<p> </p>\n<p>Add 2 Successes to all Move Actions.</p>\n<p> </p>\n<p>May not gain Advantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Disadvantage DIe","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Disadvantage%20Die.webp","data":{"description":"<p>Add a Disdvantage Die (d8) to your Dice Pool.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.RmEdbgDIhA6MrEnP"}},"_id":"R2heBzkHodkhiHLO"}
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{"_id":"WpYWLQoOGnItC6We","name":"Incapacitated","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Incapacitated.webp","data":{"description":"<p>You lose consciousness.</p>\n<p>You may not take any Actions, not even defend.</p>\n<p>All attacks against you are made with Advantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"Wyi7tytkPG6vP6oY","name":"Entangled","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Immobilized.webp","data":{"description":"<p>No Movement. Attack and Defend at Disadvantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"hQcRjgsagfwHTUBT","name":"Immobilized","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Immobilized.webp","data":{"description":"<p>No Movement. Attack and Defend at Disadvantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Roll with Disadvantage","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Roll%20with%20Disadvantage.webp","data":{"description":"<p>Roll the entire Dice Pool twice and take the worst roll.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.aOjxzeNf0ZrPv8VM"}},"_id":"lemANOHMtBZIVISV"}
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{"_id":"nusz5OpyDDq3KkcK","name":"Sickened","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Sickened.webp","data":{"description":"<p>You are Slowed and Staggered while you have the Sickened Conditon.</p>\n<p> </p>\n<p>Usually the result of being Poisoned.</p>\n<p> </p>\n<p>GM will assign the duration and Skill Check [X] to remove the Sickened Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"qn1Pn6DIBfVw7l6U","name":"Impaled","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Impaled.webp","data":{"description":"<p>You are Slowed and all Actions are at Disadvantage until an Action is taken by you or an ally to remove the impaling weapon for an additional 1d3 damage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"rKFpOFHoL6Foh7nW","name":"Deafened","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Deafened.webp","data":{"description":"<p>You can't hear a thing.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"rXlpsE3T6srIIawV","name":"On Fire","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/On%20Fire.webp","data":{"description":"<p>You or an ally must spend 1 Action to douse the flames else roll d10 when you take your Action each round.</p>\n<hr />\n<p><span style=\"text-decoration: underline;\">d10 Roll</span> <span style=\"text-decoration: underline;\">Effect</span></p>\n<p>1-2 No additional damage; flames die on thier own</p>\n<p>3-5 1d6 damage; flames die</p>\n<p>6-8 2d6 damage; flames die</p>\n<p>9-10 2d6 damage; remain on fire - roll again next round</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"ubONqFGa9lnslnee","name":"Prone","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/PRONE.webp","data":{"description":"<p>1 Action to stand.</p>\n<p>1 AD to Target Roll.</p>\n<p> </p>\n<p>Melee attacks against you are made with Advantage.</p>\n<p> </p>\n<p>You make take an Action to voluntarily go Prone.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Roll with Advantage","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Roll%20with%20Advantage.webp","data":{"description":"<p>Roll the entire Dice Pool twice and take the best roll.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.ULQT0l8kANCb0JLc"}},"_id":"vOwfS9wOkw67QDlr"}
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{"name":"Advantage Die","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Advantage%20Die.webp","data":{"description":"<p>Add an Advantage Die (d8) to your Dice Pool.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.Mi2gRswry1OIMVKB"}},"_id":"vjBwwXTRPofOOTRu"}
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{"_id":"yoZHhZSCXvnUznD4","name":"Stunned","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/STUNNED.webp","data":{"description":"<p>You may not take any Actions, not even defend.</p>\n<p>All attacks against you are made with Advantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"name":"Diseased","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Diseased.webp","data":{"description":"<p>You have contracted a nasty Disease.</p>\n<p> </p>\n<p>GM will provide the details...</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.f74u7Z5XqRINjsjT"}},"_id":"ytPS0bkGhCon6njB"}
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packs/equipment.db
Normal file → Executable file
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packs/equipment.db
Normal file → Executable file
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packs/feats.db
Normal file → Executable file
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packs/feats.db
Normal file → Executable file
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packs/lore-air.db
Normal file → Executable file
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packs/lore-air.db
Normal file → Executable file
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packs/lore-earth.db
Normal file → Executable file
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packs/lore-earth.db
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packs/lore-fire.db
Normal file → Executable file
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packs/lore-fire.db
Normal file → Executable file
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packs/lore-shadow.db
Normal file → Executable file
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packs/lore-shadow.db
Normal file → Executable file
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packs/lore-water.db
Normal file → Executable file
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packs/lore-water.db
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packs/monster-powers.db
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packs/monster-powers.db
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{"_id":"0rcBzGTDFweKwZOF","name":"Regenerate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Regenerate.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>This creature regenerates 3 Hit Points at the end of each of its Actions</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"0ylRCGyRJnWLFNGu","name":"Poison, Strong","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/STRONG%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Taking damage from this creature will also apply the Strong Poison Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"2DgW3HFmAppTZFhV","name":"Tracker","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Tracker.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to all Survival (Tracking) Checks.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"7PsbUL0E2UrHWDHi","name":"Poison, Moderate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/MODERATE%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Taking damage from this creature will also apply the Moderate Poison Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"8cjQOE4ntf3h6aEo","name":"Mobile","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Mobile.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>+1 Success to all Move Action Checks.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
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{"_id":"Agcly8490xTKH0I2","name":"Climber","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Climber.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Autmatically pass all Climb Checks - even for walls and ceilings.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"DfFcH1mmksYnHF2W","name":"Leap","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Leap.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>May Leap into combat from Same Zone range and attack or grapple as a Combined Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"Ey0SoUkM16x8W3V8","name":"Quick","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Quick.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to Reflex Saves.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"F4xziKsnhpe7qBVn","name":"Cause Fear","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Frightened.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The mere sight of this creature causes all who see it to pass Will Check [1] else the Frightened Condition will be applied.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"I1YHYJw5hRvmTmyn","name":"Poison, Mild","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/MILD%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Taking damage from this creature will also apply the Mild Poison Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"IlLFmtLEhGx0N3py","name":"Camouflaged","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Camouflaged.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to Stealth Checks.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"KJ3Xq08SDoMcurnX","name":"Disease Carrier","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Disease%20Carrier.webp","data":{"description":"<p>Taking damage form this creature will require passing a Fortitiude Save [X] else the Diseased Condtion will be applied.</p>\n<p> </p>\n<p>GM will determine the value of X but will typiclly be from 1 to 3.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"Kf8XqpZ9Cp7NrM6D","name":"Resistance (Piercing Damage)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Piercing%20Resistance.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The creasture take half damage (rounded up) from Piercing Weapons.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"MqasVt1yL4OP4j4B","name":"3 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/3%20Attacks.webp","data":{"value":0,"quantity":0,"description":"<p>3 Attacks per Action Round.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"NuKBqiwW9oH5IMTC","name":"Cause Terror","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Cause%20Terror.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The mere sight of this monstrosity causes all who see it to pass a Will Check [2] else the Frightened Condition will be applied.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"OU2NdFu4w0jrD2XQ","name":"Accurate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/feats/Marksman%20(Ballistic).webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to any ranged attack.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"SCLQASdIYM02Huyr","name":"4 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/4%20Attacks.webp","data":{"value":0,"quantity":0,"description":"<p>4 Attacks per Action Round.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"W0La5lZbzjhPkPzw","name":"Spirit Sight","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Spirit%20Sight.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The creature can see in total darkness.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"cNEhDkKrrLUizNY4","name":"2 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/2%20Attacks.webp","data":{"value":0,"quantity":0,"description":"<p>2 Attacks per Action Round.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"csZg1z2LngGPzVOR","name":"Frenzy","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Frenzy.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>If Creature takes an Action to Frenzy and passes a Morale Check [2] then it will get 1 AD to all all attacks for the remainder of the encounter.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"dviOgyGwX027Emox","name":"Amphibious","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Amphibioius.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Can breathe both air and water.</p>\n<p> </p>\n<p>Can move normally in aquatic environments.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"efxFoxF7hZpa3jF6","name":"Fly","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Fly.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Creature can fly as described in its Bestiary entry.</p>\n<p> </p>\n<p>Flying Monkeys are the worst!</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"jQRnU0m5houBxwe2","name":"Vulnerable (Bludgeoning)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Vulnerable%20to%20Fire.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The creature takes double damage from bludgeoning.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"lFWwopJX4GVeeulL","name":"Poison, Weak","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/WEAK%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Taking damage from this creature will also apply the Weak Poison Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"mpcyiaDwSRjvyHwi","name":"Low Light Vision","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Low%20Light%20Vision.webp","data":{"description":"<p>This creature recieves no penalties from Low Light condions.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"rZxObS70Y06ZuK8d","name":"Strong Willed","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Strong%20Willed.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to Will Saves.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"sqt0kMHbrhVDJCVM","name":"Vicious","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Vicious%20Attack.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Add 1d6 to all damage rolls.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"tIhnrBGQemi6slGg","name":"Weakened","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Weakened%20Attack.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>The creature rolls a d6 and subtracts it from any damage it does from a successful Attack.</p>\n<p> </p>\n<p>The damage dealt may not be reduced below 1 point by this roll.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"tolVk6LvJWLCy6nu","name":"Incorporeal","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Incorporeal.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>This creature can pass through solid matter (walls, floors, etc.) and is immune to physical damage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"wHZCMJlGBYuvBRPi","name":"Immune (Fire Damage)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Immune%20to%20Fire.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>This creature cannot be damaged by fire.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"yAAF1EGcfbjTv26l","name":"Tough","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Tough.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"<p>Add a Feat Die (d10) to Fortitude Saves.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"yTNu4jri4Iq9d11g","name":"Invisible","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Invisible.webp","data":{"description":"<p>This creature can turn invisible at will but is not silenced or scentless......</p>\n<p> </p>\n<p>+2 Successes to Stealth Checks when Invisible.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"zjMxnnmvxDocaujw","name":"Howl","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Howl.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>All opponents that hear this blood curdling howl must pass a Will Check [2] or become Staggered</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"zmKxBHzgSWVwfKG6","name":"Poison, Deadly","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/DEADLY%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"<p>Taking damage from this creature will also apply the Deadly Poison Condition.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
0
packs/poisons.db
Normal file → Executable file
0
packs/poisons.db
Normal file → Executable file
0
packs/shields.db
Normal file → Executable file
0
packs/shields.db
Normal file → Executable file
0
packs/skills.db
Normal file → Executable file
0
packs/skills.db
Normal file → Executable file
10
packs/trickstraps.db
Normal file → Executable file
10
packs/trickstraps.db
Normal file → Executable file
@@ -1,9 +1,9 @@
|
||||
{"_id":"4KAVPZKeN521SbSK","name":"Flash Bang","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Flash%20Bang.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to set off a Flash Bang Pellet at face level.</p>\n<p> </p>\n<p>Target must make a Reflex Sv [2] else Staggered for its next Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"N9qkqj6Fhab9f6VY","name":"Sneezing Powder","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Sneezing%20Powder.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to fill and adjacent target space with Sneezing Powder lasting 1 Action Round.</p>\n<p> </p>\n<p>Any creature in or entering the space must make a Fort Sv [2] or begin sneezing uncontrollably and its next 2 Actions are at Disadvantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"OqUXNqrDe7TiivMe","name":"Fire Flask","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Fire%20Flask.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: 1 Zone</p>\n<p> </p>\n<p>Use an Action to throw the Fire Flask at the target space and set a 5' square area on fire.</p>\n<p> </p>\n<p><strong>Improvised (Thrown) minus Static Target Number [1]</strong></p>\n<p>If you miss it will be by one space - roll a d6: (1-2 short 3 left 4 right 5-6 long)</p>\n<p> </p>\n<p>Apply the On Fire Condition to any creature in the space or to any creature that moves through the space.</p>\n<p> </p>\n<p>The fire in the affected space will last for 5 Action Rounds or until 2 Actions are taken to smother it.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"R60vRmxh0lchdle0","name":"Breathe Fire","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Breathe%20Fire.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to spew fire into an adjacent opponent's face.</p>\n<p> </p>\n<p>Target must make a Reflex Sv [2] else takes 1 hit point of damage and is Blinded for its next Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"4KAVPZKeN521SbSK","name":"Flash Bang","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Flash%20Bang.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to set off a Flash Bang Pellet at face level.</p>\n<p> </p>\n<p>Target must make a Reflex Sv [3] else Staggered for its next Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"N9qkqj6Fhab9f6VY","name":"Sneezing Powder","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Sneezing%20Powder.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to fill and adjacent target space with Sneezing Powder lasting 1 Action Round.</p>\n<p> </p>\n<p>Any creature in or entering the space must make a Fort Sv [3] or begin sneezing uncontrollably and its next 2 Actions are at Disadvantage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"OqUXNqrDe7TiivMe","name":"Fire Flask","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Fire%20Flask.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: 1 Zone</p>\n<p> </p>\n<p>Use an Action to throw the Fire Flask at the target space and set a 5' square area on fire.</p>\n<p> </p>\n<p><strong>Improvised (Thrown) minus Static Target Number [1]</strong></p>\n<p>If you miss it will be by one space - roll a d6: (1-2 short 3 left 4 right 5-6 long)</p>\n<p> </p>\n<p>Apply the 1d6 damage and the On Fire Condition to any creature in the space or to any creature that moves through the space.</p>\n<p> </p>\n<p>The fire in the affected space will last for 5 Action Rounds or until 2 Actions are taken to smother it.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"R60vRmxh0lchdle0","name":"Breathe Fire","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Breathe%20Fire.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Melee</p>\n<p> </p>\n<p>Use an Action to spew fire into an adjacent opponent's face.</p>\n<p> </p>\n<p>Target must make a Reflex Sv [3] else takes 1 hit point of damage and is Blinded for its next Action.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"b66t8oq9oJWq270i","name":"Smoke Screen","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Smoke%20Screen.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range 1 Zone</p>\n<p> </p>\n<p>Use an Action to fill a Zone with thick smoke; apply the Smoke weather effect to the affected Zone.</p>\n<p> </p>\n<p>The smoke will last for 1d3+1 Action Rounds then dissipate.</p>\n<p> </p>\n<p>Strong wind will dissipate the smoke after a single round.</p>\n<p> </p>\n<p> </p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"cDXYSLi8WQWtlJrb","name":"Grease","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Grease.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: 1 Zone</p>\n<p> </p>\n<p>Use an Action to fill 10 square feet with slippery Grease.</p>\n<p> </p>\n<p>Treat the area as an Obstacle requiring an Athletics Check [3] Move Action to move into, within, through, or out of.</p>\n<p> </p>\n<p>Failing the Athletics Check will result in the application of the Prone Condition. </p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"fRfG0zolCcqa0bFJ","name":"Web Snare","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Web%20Snare.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Same Zone</p>\n<p> </p>\n<p>Use an Action to fill 10 square feet with sticky, entangling artificial webs.</p>\n<p> </p>\n<p><strong>Improvised (Thrown) minus Static Target Number [1]</strong></p>\n<p>If you miss it will be by one space - roll a d6: (1-2 short 3 left 4 right 5-6 long)</p>\n<p> </p>\n<p>Any creature in the space any creature that moves through the space must make a Brawn Check [3] or they will have the Immobilized Condition applied until they either pass this Check or they or an ally takes an Action to cut them loose.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"nFgaX5YY84wkgeaD","name":"Shimmer Dust","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Shimmer%20Dust.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Same Zone</p>\n<p> </p>\n<p>Use an Action to fill 10 square feet with a glowing powder that clings to any creature within the affected area.</p>\n<p> </p>\n<p>For the next 2 Action Rounds all attacks against affected creatures are made with 1 AD.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"osbzs3tctUQVX32k","name":"Caltrops","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Caltrops.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Same Zone</p>\n<p> </p>\n<p>Use an Action to fill 10 square feet with Caltrops.</p>\n<p> </p>\n<p>Treat the area as an Obstacle requiring an Athletics Check [2] Move Action to move into, within, through, or out of.</p>\n<p> </p>\n<p>Failing this Athletics Check will result in taking 1d3 damage and application of the Persistent Slow Condition until an Action is taken to remove the Caltrops.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"osbzs3tctUQVX32k","name":"Caltrops","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Caltrops.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"<p>Range: Same Zone</p>\n<p> </p>\n<p>Use an Action to fill 10 square feet with Caltrops.</p>\n<p> </p>\n<p>Treat the area as an Obstacle requiring an Athletics Check [3] Move Action to move into, within, through, or out of.</p>\n<p> </p>\n<p>Failing this Athletics Check will result in taking 1d3 damage and application of the Persistent Slow Condition until an Action is taken to remove the Caltrops.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
|
1
packs/weapons.db
Normal file → Executable file
1
packs/weapons.db
Normal file → Executable file
@@ -28,5 +28,6 @@
|
||||
{"_id":"oSBtSHos9aQvbhfm","name":"Improvised (Thrown)","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Improvised-_Thrown_.webp","data":{"ability":"dex","isproficient":false,"qualities":"","flaws":"Light","damage":"Bludgeoning","range":"Same Zone","maxrange":"1 Zone","minstr":0,"cost":0,"equipped":false,"description":"<p>An Improvised ranged weapon such as a bottle or a rock.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"qz2f2DO4HOZFrv2k","name":"Spear (2-H)","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Spear.webp","data":{"ability":"agi","isproficient":false,"qualities":"Heavy,Reach,Penetrating","flaws":"","damage":"Piercing","range":"Melee","maxrange":"","minstr":0,"cost":0,"equipped":false,"description":"<p>Spear, used with both hands.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"u4vvzNFSNluNdyn0","name":"Bow","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Bow.webp","data":{"ability":"dex","isproficient":false,"qualities":"Penetrating","flaws":"","damage":"Piercing","range":"4 Zones","maxrange":"6 Zones","minstr":0,"cost":0,"equipped":false,"description":"<p>Bow with arrows</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"name":"Gore","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Gore.webp","data":{"ability":"agi","isproficient":false,"qualities":"Heavy","flaws":"","damage":"Piercing","range":"Close","maxrange":"","minstr":0,"cost":0,"equipped":false,"description":"<p>Horns</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{"core":{"sourceId":"Item.h3ezFIKi5PR1POfT"}},"_id":"uCxCoRfH7KwVRt8d"}
|
||||
{"_id":"uJs7IdVvomKVXlV9","name":"Improvised (Melee)","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Improvised.webp","data":{"ability":"agi","isproficient":false,"qualities":"","flaws":"Light","damage":"Bludgeoning","range":"Melee","maxrange":"","minstr":0,"cost":0,"equipped":false,"description":"<p>An Improvised melee weapon such as a broken bottle, a chair leg, or a stick.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
{"_id":"x6wkZiE2G2QP41S2","name":"Sword","type":"weapon","img":"systems/fvtt-crucible-rpg/images/icons/weapons/Sword.webp","data":{"ability":"agi","isproficient":false,"qualities":"Deadly","flaws":"","damage":"Slashing","range":"Melee","maxrange":"","minstr":0,"cost":0,"equipped":false,"description":"<p>Sword</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}
|
||||
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Reference in New Issue
Block a user