Item sheets, WIP
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@ -8,10 +8,10 @@ export class Avd12Commands {
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static init() {
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if (!game.system.avd12.commands) {
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const crucibleCommands = new CrucibleCommands();
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const avd12Commands = new Avd12Commands();
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//crucibleCommands.registerCommand({ path: ["/char"], func: (content, msg, params) => crucibleCommands.createChar(msg), descr: "Create a new character" });
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//crucibleCommands.registerCommand({ path: ["/pool"], func: (content, msg, params) => crucibleCommands.poolRoll(msg), descr: "Generic Roll Window" });
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game.system.avd12.commands = crucibleCommands;
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game.system.avd12.commands = avd12Commands;
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}
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}
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constructor() {
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