Various spell stuff enhancements

This commit is contained in:
2022-12-20 17:47:46 +01:00
parent 28e8edc867
commit e0026adfcd
8 changed files with 103 additions and 18 deletions

View File

@@ -64,7 +64,7 @@
<span class="item-name-label-header-short">Health</span>
<input type="text" class="item-field-label-short" name="system.health.value" value="{{system.health.value}}" data-dtype="Number"/> /
<input type="text" class="item-field-label-short" name="system.health.max" value="{{system.health.max}}" data-dtype="Number"/>
<input type="text" class="item-field-label-short" name="system.health.max" value="{{system.health.max}}" data-dtype="Number" disabled/>
<span class="item-name-label-header-medium">&nbsp;</span>
@@ -72,14 +72,14 @@
<li class="item flexrow list-item">
<span class="item-name-label-header-short">Focus Regen</span>
<input type="text" class="item-field-label-short" value="{{focusData.focusRegen}}" data-dtype="Number" disabled/>
<input type="text" class="item-field-label-short" value="{{system.focus.focusregen}}" data-dtype="Number" disabled/>
<span class="item-name-label-header-short">&nbsp;</span>
<span class="item-name-label-header-short">Focus Points</span>
<input type="text" class="item-field-label-short" value="{{focusData.currentFocusPoints}}" data-dtype="Number" disabled/> /
<input type="text" class="item-field-label-short" value="{{focusData.focusPoints}}" data-dtype="Number" disabled/>
<input type="text" class="item-field-label-short" name="system.focus.currentfocuspoints" value="{{system.focus.currentfocuspoints}}" data-dtype="Number"/> /
<input type="text" class="item-field-label-short" value="{{system.focus.focuspoints}}" data-dtype="Number" disabled/>
<span class="item-name-label-header-medium">&nbsp;</span>
</li>

View File

@@ -23,6 +23,13 @@
</li>
{{/if}}
{{#if spell}}
<li>Spell : {{spell.name}} ({{spell.system.level}})
</li>
<li>Focus Points Spent : {{spellCost}}
</li>
{{/if}}
<li>Dice Formula {{diceFormula}} </li>
<li>Result {{roll.total}} </li>

View File

@@ -0,0 +1,28 @@
<div class="chat-message-header">
{{#if actorImg}}
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
{{/if}}
<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol">
</div>
<div>
<ul>
<li>Utility Spell {{spell.name}} has been casted !
</li>
<li>Focus Points Spent : {{spellCost}}
</li>
</ul>
</div>
</div>

View File

@@ -47,6 +47,9 @@
</select>
</div>
{{#if spell}}
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Target check : </span>
<select id="targetCheck" name="targetCheck">
@@ -60,6 +63,7 @@
{{/select}}
</select>
</div>
{{/if}}
</div>

View File

@@ -69,6 +69,20 @@
</select>
</li>
<li class="flexrow">
<label class="item-field-label-long">Secondary Damage</label>
<input type="text" class="item-field-label-short" name="system.damagesecondary" value="{{system.damagesecondary}}" data-dtype="String"/>
</li>
<li class="flexrow">
<label class="item-field-label-long">Secondary Damage Type</label>
<select class="item-field-label-long" type="text" name="system.damagesecondarytype" value="{{system.damagesecondarytype}}" data-dtype="String">
{{#select system.damagetype}}
{{> systems/fvtt-avd12/templates/items/partial-options-damage-types.hbs}}
{{/select}}
</select>
</li>
<li class="flexrow">
<label class="item-field-label-long">Range</label>
<input type="text" class="item-field-label-short" name="system.range" value="{{system.range}}" data-dtype="Number"/>