Files
foundryvtt-wh4-lang-fr-fr/scripts/fq2fqlWlrVfitkcB.js

49 lines
1.2 KiB
JavaScript

let characteristics = {
"ws" : 0,
"bs" : -200,
"s" : 20,
"t" : 20,
"i" : 0,
"ag" : -5,
"dex" : -5,
"int" : 0,
"wp" : 0,
"fel" : 0
}
let traits = [ {name:"Corruption"}, {name:"Insensible à la douleur"}, {name:"Stupidee"}, {name:"Nuée"}, {name:"Bestial", disabled : true}, {name:"Régénération", disabled : true}, {name:"Taille", value: "Large", disabled : true}, {name:"Territorial", disabled: true} ];
let items = [];
let updateObj = this.actor.toObject();
for (let ch in characteristics)
{
updateObj.system.characteristics[ch].modifier += characteristics[ch];
}
for (let trait of traits)
{
let traitItem = await game.wfrp4e.utility.find(trait.name, "trait")
if (traitItem)
{
let t = traitItem.toObject();
t.system.specification.value = trait.value;
if (trait.disabled)
{
t.system.disabled = true;
}
items.push(t);
}
else
{
ui.notifications.warn(`: -200
}
let traits = [ {name:`, {permanent : true})
}
}
updateObj.name = updateObj.name += " " + this.effet.name
await this.actor.update(updateObj)
this.actor.createEmbeddedDocuments("Item", items);