Files
foundryvtt-wh4-lang-fr-fr/scripts/190PHSHKGaJ74wsR.js

31 lines
1.2 KiB
JavaScript

if (!this.item.name.includes("(") || this.item.system.Tests.value.includes("Terrain") || this.item.system.Tests.value.toLowerCase().includes("(any)"))
{
let Tests = this.item.system.Tests.value
let name = this.item.name
// If name already specifies, make sure Tests value reflects that
if (name.includes("(") && !name.toLowerCase().includes("(any)"))
{
let terrain = name.split("(")[1].split(")")[0]
tests = tests.replace("the Terrain", terrain)
}
else // If no sense specified, provide dialog choice
{
let choice = await ItemDialog.create(ItemDialog.objectToArray({
coastal : "Littoral",
deserts : "Déserts",
marshes : "Marécages",
rocky : "Rocailleux",
tundra : "Toundra",
woodlands : "Régions boisées"
}, this.item.img), 1, "Choisissez un Terrain");
if (choice[0])
{
name = `${name.split("(")[0].trim()} (${choice[0].name})`
tests = tests.replace("Terrain", choice[0].name + " Terrain")
}
}
this.effet.updateSource({name})
this.item.updateSource({name, "system.tests.value" : tests})
}