Files
foundryvtt-wh4-lang-fr-fr/scripts/E2FhOfZzu2CqTSeA.js

9 lines
258 B
JavaScript

let damage = this.effect.sourceTest.result.damage;
await this.actor.applyDamage(damage - 3, {
loc: "roll",
damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP,
createMessage: this.script.getChatData(),
});
await this.actor.addCondition("ablaze", 1);