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foundryvtt-wh4-lang-fr-fr/scripts/qDYJnO2JosPJrjpz.js

20 lines
592 B
JavaScript

if (args.totalWoundLoss <= 0) return;
// Poisoned handled by Venin trait
const test = await args.actor.setupSkill(game.i18n.localize("NAME.Cool"), {
skipTargets: true,
appendTitle: `${this.effect.name}`,
fields: {difficulty: "average"},
context: {
failure: `Gain de 1 Point de Corruption.`
}
});
await test.roll();
if (test.failed && args.actor.type === "character")
args.actor.update({"system.status.corruption.value": args.actor.system.status.corruption.value + 1});
await args.actor.applyEffect({effects : this.item.effects.getName("Morsure du Crâne Pourpre")})