Files
foundryvtt-wh4-lang-fr-fr/scripts/eLxdRg8LX3AdYSEq.js

9 lines
381 B
JavaScript

let sumArmour = 0;
for (let key in this.actor.system.status.armour) {
let armour = this.actor.system.status.armour[key];
sumArmour += Number(armour?.value || 0);
}
let damage = Math.floor(Number(sumArmour)/2);
if (damage > 0 ) {
this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg: true}))
}