9 lines
381 B
JavaScript
9 lines
381 B
JavaScript
let sumArmour = 0;
|
|
for (let key in this.actor.system.status.armour) {
|
|
let armour = this.actor.system.status.armour[key];
|
|
sumArmour += Number(armour?.value || 0);
|
|
}
|
|
let damage = Math.floor(Number(sumArmour)/2);
|
|
if (damage > 0 ) {
|
|
this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg: true}))
|
|
} |