Files
foundryvtt-wh4-lang-fr-fr/scripts/V4PcjtHde941wv6J.js

17 lines
645 B
JavaScript

await this.actor.addCondition("prone");
const SL = this.effect.sourceTest.result.slOver;
const stunned = 1 + SL;
await this.actor.addCondition("stunned", stunned);
if (stunned > this.actor.system.characteristics.t.bonus) {
const crit = `<a data-action="clickTable" class="action-link critical" data-table="crithead" data-modifier="0"><i class="fas fa-list"></i> Critique</a>`;
const Test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {
skipTargets: true,
appendTitle: ` - ${this.effet.name}`,
fields: {difficulty: "average"},
context: {failure: `Encaisse ${crit} à la tête.`}
})
await test.roll();
}