16 lines
426 B
JavaScript
16 lines
426 B
JavaScript
let weapon = this.actor.itemTags["weapon"].find(i => i.system.isEquipped);
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if (!weapon)
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{
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this.script.notification("Aucune arme équipée!", "error");
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return;
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}
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if (await this.actor.spend("system.status.fortune.value", 1))
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{
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let test = await this.actor.setupWeapon(weapon, {appendTitle : ` - ${this.effect.name}`, whirlwind: true});
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test.roll();
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}
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else
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{
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this.script.notification("Pas assez de Chance!", "error");
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} |