Files
foundryvtt-wh4-lang-fr-fr/scripts/QBBrzcSAe8QqE4WP.js

18 lines
466 B
JavaScript

const SL = this.effect.sourceTest.result.SL;
const damage = 8 + SL;
await this.actor.applyBasicDamage(damage, {loc: "roll"});
const test = await this.actor.setupSkill(game.i18n.localize("NAME.Résistance"), {
skipTargets: true,
appendTitle: ` - ${this.effect.name}`,
fields: {difficulty: "challenging"},
context: {
failure: `Reçoit 1 état @Condition[Ablaze].`
}
})
await test.roll();
if (test.failed) {
await this.actor.addCondition("ablaze");
}