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foundryvtt-wh4-lang-fr-fr/scripts/Cjj4iLkdY1NaZRCi.js

9 lines
604 B
JavaScript

if ((args.opposedTest.attackerTest.item && args.opposedTest.attackerTest.item.isMelee) || (args.opposedTest.attackerTest.item && !args.opposedTest.attackerTest.item.name.includes("Projectiles")))
{
let choice = await foundry.applications.api.DialogV2.confirm({window : {title : this.effect.name}, content : `<p>Apply damage with <strong>${this.effect.name}</strong> to attacker?`})
if (choice)
{
this.script.message(await args.attacker.applyBasicDamage(this.actor.system.characteristics.wp.bonus, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true}));
}
}