17 lines
772 B
JavaScript
17 lines
772 B
JavaScript
if (this.item.flags.runeOfLuck || this.actor.type != "character") return
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const currentFortune = this.actor.status.fortune.value
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const runesOfLuck = this.item.effects.contents.filter(e => e.name == this.effect.name)
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const runeFortune = parseInt(runesOfLuck.length)
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if (args.equipped) {
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this.item.flags.runeOfLuck = true
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await this.actor.update({"system.status.fortune.value" : runeFortune + currentFortune})
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this.script.message(`Points de Chance augmentés de ${currentFortune} à ${runeFortune + currentFortune}.`)
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}
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else
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{
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this.item.flags.runeOfLuck = true
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await this.actor.update({"system.status.fortune.value" : Math.max(0, currentFortune - runeFortune)})
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this.script.message(`Points de Chance réduits à ${Math.max(0, currentFortune - runeFortune)}.`)
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} |