foundryvtt-wh4-lang-fr-fr/scripts/0Uly7OmkH0zqYbxQ.js

21 lines
586 B
JavaScript

let location = this.item.system.location.key;
if (location)
{
let dropped = this.item.system.weaponsAtLocation;
if (dropped.length)
{
this.script.scriptNotification(`Lache ${dropped.map(i => i.name).join(", ")}!`)
for(let weapon of dropped)
{
await weapon.system.toggleEquip();
}
}
}
let roll = await new Roll("max(1, 1d10 - @system.characteristics.t.bonus)", this.actor).roll()
roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
this.effect.updateSource({"duration.rounds" : roll.total})