let choice = await ItemDialog.create(this.actor.itemTypes.critical, (this.effect.sourceTest.result.overcast.usage.other.current || 1), "Choisir the Critique Blessures to heal (Impossible de reattach body parts)") this.script.message(`Soin de ${choice.map(i => i.name).join(`, `)}`); this.actor.deleteEmbeddedDocuments("Item", choice.map(i => i.id))