const test = await args.actor.setupSkill(game.i18n.localize("NAME.Cool"), { skipTargets: true, appendTitle: ` — ${this.effect.name}`, fields: {difficulty: "challenging"}, context: { failure: `Gain d'1 état @Condition[Stunned].` } }); await test.roll(); if (test.failed) args.actor.addCondition("stunned");