if (this.actor.uuid == this.effect.sourceActor.uuid) { return; } if (this.actor.has("À Sang Froid") && !this.actor.hasSystemEffect("nausea")) { let test = await this.actor.setupSkill(game.i18n.localize("NAME.Résistance"), {appendTitle : `- ${this.effect.name}`}) await Test.roll(); if (Test.Échoué) { let myRoll = await new Roll("1d10").roll({allowInteractive : false}); let duration = myRoll.total this.actor.addSystemEffect("nausea"); this.script.scriptMessage(`Symptome Nausée ajouté, durée : ${duration} heures`); } } return false;