const test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), { difficulty: "challenging", context: { failure: "Subi l'état @Condition[Fatigued] à cause de cauchemars.", success: "A souffert de cauchemars, mais a assez bien dormi." } }); await test.roll(); if (test.failed) { await this.actor.addCondition("fatigued"); }