package.path = package.path .. ";luajson/?.lua" local JSON = require"json" local lfs = require"lfs" local path = "../../WFRP4e-FoundryVTT/" local frjsonf = "../fr.json" fp = io.open(frjsonf, "r") local frtags = JSON.decode( fp:read("*a") ) fp:close() local function parse_folder( mypath ) --print("*** ENTERING", mypath) for file in lfs.dir(mypath) do --print(file) if file == '.' or file == '..' then else if lfs.attributes(mypath.."/"..file).mode == "directory" then parse_folder(mypath .."/".. file) else local fp = io.open(mypath .."/".. file, "r+") if fp then local html = fp:read("*a"); -- Template case for match in html:gmatch( "{{localize \"([%w%.]*)\"") do --print(match) if not frtags[match] then print("MATCH not found !!!", match) end end -- Template case for match in html:gmatch( "game.i18n.localize%(%s*\"([%w%.]*)\"") do -- .localize(%s*" --print(match) if not frtags[match] then print("MATCH not found !!!", match) end end fp:close() end end end end end parse_folder( path )