if (args.test.skill?.name == game.i18n.localize("NAME.Pray") || args.test.prayer) { if (parseInt(args.test.result.SL) > 0) { args.test.result.SL = "+0"; args.test.result.description = game.i18n.localize("ROLL.MarginalSuccess"); args.test.result.other.push(`${this.effect.name}: Maximum +0 SL`) } }