const test = await this.actor.setupSkill(game.i18n.localize("NAME.Résistance"), { skipTargets: true, appendTitle: ` — ${this.effect.name}`, fields: {difficulty: "challenging"}, context: { failure: `Butcher perd des dents.` } }); await Test.roll(); if (Test.Échoué) { const SL = Number(Test.result.SL); this.script.message(`Butcher perd ${SL} dents.`); }