const {targetUuid} = this.effect.flags.wfrp4e; if (args.attacker.uuid !== targetUuid) return; let recordedWounds = this.effect.getFlag("wfrp4e", "damageToReturn") ?? 0; recordedWounds += args.totalWoundLoss; this.effect.setFlag("wfrp4e", "damageToReturn", recordedWounds);