/* game.wfrp4e.config.speciesSkills["human"] = [ "Soins aux animaux", "Charme", "Calme", "Evaluation", "Ragot", "Marchandage", "Langue (Bretonnien)", "Langue (Wastelander)", "Commandement", "Savoir (Reikland)", "Corps à corps (Base)", "Projectiles (Arc)" ]; game.wfrp4e.config.speciesSkills["dwarf"] = [ "Résistance à l'alcool", "Calme", "Résistance", "Divertissement (Raconter)", "Evaluation", "Intimidation", "Langue (Khazalid)", "Savoir (Nains)", "Savoir (Geologie)", "Savoir (Metallurgie)", "Corps à corps (Base)", "Métier (Au choix)" ]; game.wfrp4e.config.speciesSkills["halfling"] = [ "Charme", "Résistance à l'alcool", "Esquive", "Pari", "Marchandage", "Intuition", "Langue (Mootland)", "Savoir (Reikland)", "Perception", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)" ]; game.wfrp4e.config.speciesSkills["helf"] = [ "Calme", "Divertissement (Chant)", "Evaluation", "Langue (Eltharin)", "Commandement", "Corps à corps (Base)", "Orientation", "Perception", "Musicien (Au choix)", "Projectiles (Arc)", "Voile", "Natation" ]; game.wfrp4e.config.speciesSkills["welf"] = [ "Athlétisme", "Escalade", "Résistance", "Divertissement (Chant)", "Intimidation", "Langue (Eltharin)", "Corps à corps (Base)", "Survie en extérieur", "Perception", "Projectiles (Arc)", "Discrétion (Rural)", "Pistage" ];*/ game.wfrp4e.config.speciesTalents["human"] = [ "Destinée", "Affable, Perspicace", 3 ] game.wfrp4e.config.speciesTalents["dwarf"] = [ "Résistance à la Magie", "Vision Nocturne", "Lire/Ecrire, Impitoyable", "Déterminé, Obstiné", "Costaud", 0 ] game.wfrp4e.config.speciesTalents["halfling"] = [ "Sens Aiguisé (Gout)", "Vision Nocturne", "Résistant (Chaos)", "Petit", 2 ]; game.wfrp4e.config.speciesTalents["helf"] = [ "Sens Aiguisé (Vue)", "Imperturbable, Perspicace", "Vision Nocturne", "Seconde Vue, Sixième Sens", "Lire/Ecrire", 0 ] game.wfrp4e.config.speciesTalents["welf"] = [ "Sens Aiguisé (Vue)", "Dur à cuire, Seconde Vue", "Vision Nocturne", "Nomade", "Lire/Ecrire, Très Résistant", 0 ] /************************************************************************************/ static perform_rnhd_patch() { game.wfrp4e.config.species['gnome'] = 'Gnome'; game.wfrp4e.config.speciesSkills["gnome"] = [ "Focalisation (Ulgu)", "Charme", "Résistance à l'alcool", "Esquive", "Divertissement (Au choix)", "Ragot", "Marchandage", "Langue (Ghassally)", "Langue (Magick)", "Langue (Wastelander)", "Survie en extérieur", "Discrétion (Au choix)" ]; game.wfrp4e.config.speciesTalents["gnome"] = [ "Insignifiant, Imprégné avec Uglu", "Chanceux, Imitation", "Vision Nocturne", "Pêcheur, Lire/Ecrire", "Seconde Vue, Sixième Sens", "Petit", 0 ]; } } game.wfrp4e.config.subspecies["human"]["reiklander"] = { name: "Reiklander", skills: [ "Soins aux animaux", "Charme", "Calme", "Evaluation", "Ragot", "Marchandage", "Langue (Bretonnien)", "Langue (Wastelander)", "Commandement", "Savoir (Reikland)", "Corps à corps (Base)", "Projectiles (Arc)" ], talents: [ "Destinée", "Affable, Perspicace", 3 ] } if (game.wfrp4e.config.subspecies["welf"]["harioth"]) { // Archives Empire game.wfrp4e.config.subspecies["welf"]["harioth"] = { name: "Harioth", talents: [ "Sens Aiguisé (Vue)", "Dur à cuire, Seconde Vue", "Vision Nocturne", "Lire/Ecrire, Très Résistant", "Nomade", "Youngblood", 0 ] } game.wfrp4e.config.subspecies["halfling"]["ashfield"] = { name: "Ashfield", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Calme", "Intuition", "Langue (Mootish)", "Projectiles (Au choix)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Sens Aiguisé (Vue), Etiquette (Soldats)", 1 ] } game.wfrp4e.config.subspecies.halfling["brambledown"] = { name: "Brambledown", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Langue (Mootish) ", "Orientation", "Survie en extérieur ", "Natation" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Sociable, Voyageur aguerri", 1 ] } game.wfrp4e.config.subspecies.halfling["brandysnap"] = { name: "Brandysnap", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Soins aux animaux", "Pari", "Langue (Mootish)", "Métier (Herboriste)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Maître Artisan (Fermier), Costaud", 1 ] } game.wfrp4e.config.subspecies.halfling["hayfoot"] = { name: "Hayfoot", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Gamble", "Pari", "Evaluation", "Langue (Mootish)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Négociateur, Etiquette (Guildes)", 1 ] } game.wfrp4e.config.subspecies.halfling["hollyfoot"] = { name: "Hollyfoot", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Subornation", "Marchandage", "Ragot", "Langue (Mootish)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Maître Artisan (Au choix), Doigts de fée", 1 ] } game.wfrp4e.config.subspecies.halfling["hayfoot—hollyfoot"] = { name: "Hayfoot—Hollyfoot", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Subornation", "Marchandage", "Ragot", "Langue (Mootish)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Ergoteur, Numismate", 1 ] } game.wfrp4e.config.subspecies.halfling["lostpockets"] = { name: "Lostpockets", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Résistance", "Pari", "Ragot", "Intuition" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Dur à cuire, Brouet", 1 ] } game.wfrp4e.config.subspecies.halfling["lowhaven"] = { name: "Lowhaven", skills: [ "Charme", "Résistance à l'alcool", "Marchandage", "Savoir (Reikland)", "Escamotage", "Discrétion (Au choix)", "Métier (Cuisinier)", "Subornation", "Marchandage", "Intimidation", "Langue (Mootish)" ], talents: [ "Sens Aiguisé (Goût)", "Vision Nocturne", "Résistant (Chaos)", "Petit", "Criminel, Etiquette (Criminels ou Guildes)", 1 ] }