Update scripts

This commit is contained in:
2024-10-08 20:52:09 +02:00
parent 1f1d871e53
commit fc4fa1deb5
178 changed files with 12247 additions and 10701 deletions

View File

@ -1,11 +1,11 @@
let skill = `Divertissement (Chant)`
let skill = `${game.i18n.localize("NAME.Entertain")} (${game.i18n.localize("SPEC.Singing")})`;
let currentCareer = this.actor.system.currentCareer;
let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill);
if (!currentCareer) return
let inCurrentCareer = currentCareer.system.skills.includes(skill);
let inCurrentCareer = currentCareer.system.skills.concat(currentCareer.system.addedSkills).includes(skill);
let perfectPitchAdded = this.actor.getFlag("wfrp4e", "perfectPitchAdded") || {};
if (existingSkill && inCurrentCareer && !perfectPitchAdded[existingSkill.name])
{
@ -14,8 +14,8 @@ if (existingSkill && inCurrentCareer && !perfectPitchAdded[existingSkill.name])
else
{
perfectPitchAdded[skill] = true;
currentCareer.system.skills.push(skill);
setProperty(this.actor, "flags.wfrp4e.perfectPitchAdded", perfectPitchAdded)
currentCareer.system.addedSkills.push(skill);
foundry.utils.setProperty(this.actor, "flags.wfrp4e.perfectPitchAdded", perfectPitchAdded)
}