Fix Traits translation

This commit is contained in:
2022-09-30 20:56:12 +02:00
parent be09aec8cd
commit f916c14848
5 changed files with 43 additions and 37 deletions

View File

@ -29,13 +29,13 @@ const _patch_eis = () => {
args.actor.setupSkill("Résistance", {context : {failure: "1 Point de Corruption reçu", success : "1 Point de Chance gagné"}}).then(setupData => {
args.actor.basicTest(setupData).then(test =>
{
if (test.result.result == "success" && args.actor.data.type == "character")
if (test.result.result == "success" && args.actor.type == "character")
{
args.actor.update({"data.status.fortune.value" : args.actor.data.data.status.fortune.value + 1})
args.actor.update({"system.status.fortune.value" : args.actor.system.status.fortune.value + 1})
}
else if (test.result.result == "failure" && args.actor.data.type == "character")
else if (test.result.result == "failure" && args.actor.type == "character")
{
args.actor.update({"data.status.corruption.value" : args.actor.data.data.status.corruption.value + 1})
args.actor.update({"system.status.corruption.value" : args.actor.system.status.corruption.value + 1})
}
})
})`
@ -272,7 +272,7 @@ const __add_actors_translation = () => {
const lang = game.settings.get('core', 'language');
if (lang == "fr") {
let pack_array = [];
for (let metadata of game.data.packs) {
for (let metadata of game.packs) {
if (!game.babele.isTranslated(metadata) && metadata.documentName === 'Actor') {
//console.log("PACK : ", metadata);
let translations = {