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@ -162,141 +162,8 @@ Hooks.once('init', () => {
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// Replace to manage specific bonuses/char. computations
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CONFIG.Actor.entityClass = ActorWfrp4e_fr;
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WFRP4E.weaponQualities["distract"] = "PROPERTY.Distract"; // Patch missing quality
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WFRP4E.talentBonuses = {
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"perspicace": "int",
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"affable": "fel",
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"tireur de précision": "bs",
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"très fort": "s",
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"vivacité": "i",
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"reflexes foudroyants": "ag",
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"imperturbable": "wp",
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"très résistant": "t",
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"doigts de fée": "dex",
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"guerrier né": "ws"
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}
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WFRP4E.speciesSkills = {
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"human": [
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"Soins aux animaux",
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"Charme",
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"Calme",
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"Evaluation",
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"Ragot",
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"Marchandage",
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"Langue (Bretonnien)",
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"Langue (Wastelander)",
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"Commandement",
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"Savoir (Reikland)",
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"Corps à corps (Base)",
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"Projectiles (Arc)"
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],
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"dwarf": [
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"Résistance à l'alcool",
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"Calme",
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"Résistance",
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"Divertissement (Raconter)",
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"Evaluation",
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"Intimidation",
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"Langue (Khazalid)",
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"Savoir (Nains)",
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"Savoir (Geologie)",
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"Savoir (Metallurgie)",
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"Corps à corps (Base)",
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"Métier (Au choix)"
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],
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"halfling": [
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"Charme",
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"Résistance à l'alcool",
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"Esquive",
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"Pari",
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"Marchandage",
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"Intuition",
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"Langue (Mootland)",
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"Savoir (Reikland)",
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"Perception",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)"
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],
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"helf": [
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"Calme",
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"Divertissement (Chant)",
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"Evaluation",
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"Langue (Eltharin)",
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"Commandement",
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"Corps à corps (Base)",
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"Navigation",
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"Perception",
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"Musicien (Au choix)",
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"Projectiles (Arc)",
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"Voile",
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"Natation"
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],
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"welf": [
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"Athlétisme",
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"Escalade",
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"Résistance",
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"Divertissement (Chant)",
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"Intimidation",
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"Langue (Eltharin)",
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"Corps à corps (Base)",
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"Survie en extérieur",
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"Perception",
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"Projectiles (Arc)",
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"Discrétion (Rural)",
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"Pistage"
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],
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}
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WFRP4E.speciesTalents = {
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"human": [
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"Destinée",
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"Affable, Perspicace",
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3
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],
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"dwarf": [
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"Résistance à la Magie",
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"Vision Nocturne",
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"Lire/Ecrire, Impitoyable",
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"Déterminé, Obstiné",
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"Costaud",
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0
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],
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"halfling": [
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"Sens Aiguisé (Gout)",
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"Vision Nocturne",
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"Résistance (Chaos)",
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"Petit",
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0
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],
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"helf": [
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"Sens Aiguisé (Vue)",
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"Imperturbable, Perspicace",
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"Vision Nocturne",
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"Seconde Vue, Sixième Sens",
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"Lire/Ecrire",
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0
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],
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"welf": [
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"Sens Aiguisé (Sight)",
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"Dur à cuire, Seconde Vue",
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"Vision Nocturne",
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"Seconde Vue, Sixth Sense",
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"Lire/Ecrire",
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0
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],
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}
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WFRP4E.species = {
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"human": "Humain",
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"dwarf": "Nain",
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"halfling": "Halfling",
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"helf": "Haut Elfe",
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"welf": "Elfe Sylvain"
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}
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// Check various settings in the installation
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// Check various settings in the installation
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game.modules.forEach((module, name) => {
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if ( name == "wfrp4e-content" && module.active) {
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compmod = "wfrp4e-content";
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@ -526,6 +393,11 @@ Hooks.once('init', () => {
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},
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// Search back in careers the translated name of the groupe (as it is the name of the level career itself)
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"career_careergroup": (value) => {
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// Manage exception
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if ( value == 'Slayer' ) {
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return "Tueurs Nains";
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}
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// Per default
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var compendium = game.packs.find(p => p.collection === compmod+'.careers');
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return compendium.i18nName( { name: value } );
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},
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