Sync to v7.2.0
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reference_scripts/Me1wS5XdqUEy7OGt.js
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5
reference_scripts/Me1wS5XdqUEy7OGt.js
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let loc = (await game.wfrp4e.tables.rollTable("hitloc")).result;
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let critTable = `crit${this.generalizeTable(loc)`;
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let crit = (await game.wfrp4e.tables.rollTable(critTable)).result;
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this.script.scriptMessage(`{this.actor.name} suffers a ${crit} (location : ${loc}). Do not apply bleeding or any additonnal wounds.`);
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