Add all systems effects scripts + translations
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@ -7,7 +7,7 @@ if (args.actor.characteristics.i.value <= 0)
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i_gain += (await new Roll("2d10").roll()).total
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}
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msg = `<b>${this.actor.prototypeToken.name}</b> gains ${i_gain} Initiative`
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msg = `<b>${this.actor.prototypeToken.name}</b> gagne ${i_gain} en Initiative`
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let newValue = i_gain + args.actor.characteristics.i.modifier
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