Add all systems effects scripts + translations

This commit is contained in:
2024-05-17 12:46:44 +02:00
parent 039df5c10a
commit a308181834
1421 changed files with 9940 additions and 547 deletions

View File

@ -1,5 +1,5 @@
let roll;
if (this.actor.has(game.i18n.localize("NAME.Daemonic")) || this.actor.has(game.i18n.localize("NAME.Undead")) || ["Goblin", "Orc", "Undead"].includes(this.actor.system.details.species.value))
if (this.actor.has(game.i18n.localize("NAME.Daemonic")) || this.actor.has(game.i18n.localize("NAME.Undead")) || ["Gobelin", "Orc", "Mort-vivant"].includes(this.actor.system.details.species.value))
{
roll = await new Roll(`1d10 + ${this.effect.sourceTest.result.overcast.usage.other.current}`).roll()
}
@ -11,7 +11,7 @@ else
roll.toMessage(this.script.getChatData())
await this.actor.applyBasicDamage(roll.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, suppressMsg : true})
if (this.actor.has("Undead") || args.actor.has("Daemonic"))
if (this.actor.has("Mort-vivant") || args.actor.has("Démoniaque"))
{
this.actor.addCondition("ablaze")
}