Add all systems effects scripts + translations
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@ -8,7 +8,7 @@ if (args.totalWoundLoss > 0)
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await test.roll();
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if (test.failed)
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{
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this.script.scriptMessage("<strong>" + args.actor.name + "</strong> takes a @Table[critbody]{Critical Hit} to the torse", {whisper: ChatMessage.getWhisperRecipients("GM")})
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this.script.scriptMessage("<strong>" + args.actor.name + "</strong> subit un @Table[critbody]{Blessure Critique} au torse", {whisper: ChatMessage.getWhisperRecipients("GM")})
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}
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})
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}
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