Add all systems effects scripts + translations

This commit is contained in:
2024-05-17 12:46:44 +02:00
parent 039df5c10a
commit a308181834
1421 changed files with 9940 additions and 547 deletions

View File

@ -1,10 +1,10 @@
if (args.test.options.useOnesArgumentative && (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target))
{
if (args.test.options.useOnesArgumentative && (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target)) {
let SL = Math.floor(args.test.target / 10) - Math.floor(args.test.result.roll / 10)
let ones = Number(args.test.result.roll.toString().split("").pop())
let SL = Math.floor(args.test.target / 10) - Math.floor(args.test.result.roll / 10)
let ones = Number(args.test.result.roll.toString().split("").pop())
if (ones > SL)
args.test.data.result.SL = "+" + (ones + args.test.successBonus + args.test.slBonus)
args.test.result.other.push(`<b>${this.effect.name}</b>: Used unit dice as SL`)
if (ones > SL) {
args.test.data.result.SL = "+" + (ones + args.test.successBonus + args.test.slBonus)
args.test.result.other.push(`<b>${this.effect.name}</b>: Utilise le dé d'unité comme DR`)
}
}