Add all systems effects scripts + translations
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@ -10,10 +10,10 @@ let characteristics = {
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"wp" : 5,
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"fel" : 5
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}
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let skills = ["Cool", "Dodge"]
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let skills = ["Calme", "Esquive"]
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let skillAdvancements = [10, 10]
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let talents = ["Combat Reflexes", "Resolute"]
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let trappings = ["Leather Jack", "Leather Leggings", "Leather Skullcap", "Hand Weapon", "Spear", "Shield"]
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let talents = ["Vigilance", "Déterminé"]
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let trappings = ["Veste de cuir", "Jambières de cuir", "Callote de cuir", "Arme simple", "Lance", "Bouclier"]
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let items = [];
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let updateObj = this.actor.toObject();
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@ -48,7 +48,7 @@ for (let talent of talents)
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}
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else
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{
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ui.notifications.warn(`Could not find ${talent}`, {permanent : true})
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ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
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}
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}
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@ -65,7 +65,7 @@ for (let trapping of trappings)
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}
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else
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{
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ui.notifications.warn(`Could not find ${trapping}`, {permanent : true})
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ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
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}
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}
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