Add all systems effects scripts + translations
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@ -15,20 +15,20 @@ if (wounds.value > 0)
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{
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wounds.value = wounds.max
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}
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message += `<b>${this.actor.name}</b> regains ${regen} Wounds.`
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message += `<b>${this.actor.name}</b> guérit de ${regen} Points de Blessure.`
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if (regen == 10)
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{
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message += `<br>Additionally, they regenerate a Critical Wound.`
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message += `<br>De plus, il guérit d'une Blessure Critique.`
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}
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}
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else if (regen >= 8)
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{
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message += `<b>${this.actor.name}</b> rolled a ${regen} and regains 1 Wound.`
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message += `<b>${this.actor.name}</b> a obtenu un ${regen} et guérit 1 Point de Blessure.`
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wounds.value += 1
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if (regen == 10)
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{
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message += `<br>Additionally, they regenerate a Critical Wound.`
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message += `<br>De plus, il guérit d'une Blessure Critique.`
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}
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}
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else
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