Add all systems effects scripts + translations
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@ -7,7 +7,7 @@ let diseaseIndex = game.packs
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return i
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})
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let choice = await ItemDialog.create(diseaseIndex , 1, "Choose a Disease")
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let choice = await ItemDialog.create(diseaseIndex , 1, "Choisissez une maladie")
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if (choice[0])
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{
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