Add all systems effects scripts + translations
This commit is contained in:
		| @@ -15,25 +15,25 @@ if (wounds.value > 0) | ||||
|     { | ||||
|         wounds.value = wounds.max | ||||
|     } | ||||
|     message += `<b>${this.actor.name}</b> regains ${regen} Wounds.` | ||||
|     message += `<b>${this.actor.name}</b> récupère ${regen} Blessures.` | ||||
|  | ||||
|     if (regen == 10) | ||||
|     { | ||||
|         message += `<br>Additionally, they regenerate a Critical Wound.` | ||||
|     } | ||||
|         message += `<br>En plus, il guérit d'une Blessure Critique.` | ||||
| B   } | ||||
| } | ||||
| else if (regen >= 8)  | ||||
| { | ||||
|     message += `<b>${this.actor.name}</b> rolled a ${regen} and regains 1 Wound.` | ||||
|     message += `<b>${this.actor.name}</b> résultat de ${regen} et récupère 1 Blessure.` | ||||
|     wounds.value += 1 | ||||
|     if (regen == 10) | ||||
|     { | ||||
|         message += `<br>Additionally, they regenerate a Critical Wound.` | ||||
|         message += `<br>En plus, il guérit d'une Blessure Critique.` | ||||
|     } | ||||
| } | ||||
| else  | ||||
| { | ||||
|     message += `<b>${this.actor.name}</b> Regenerate roll of ${regen} - No effect.` | ||||
|     message += `<b>${this.actor.name}</b> Résultat de ${regen} - Aucun effet.` | ||||
| } | ||||
|  | ||||
| await this.actor.update({ "system.status.wounds": wounds }) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user