Add all systems effects scripts + translations
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reference_scripts/lwVhn4bSXJ3eoT9q.js
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8
reference_scripts/lwVhn4bSXJ3eoT9q.js
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if (this.item.system.weaponGroup.value == "basic")
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{
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let slash = this.item.system.qualities.value.find(i => i.name == "slash")
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if (slash)
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{
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slash.value = "2A"
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}
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}
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