Add all systems effects scripts + translations
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reference_scripts/UgQW0UMPOZ0jwfVJ.js
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reference_scripts/UgQW0UMPOZ0jwfVJ.js
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let current = this.actor.status.fortune.value
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this.actor.update({"system.status.fortune.value" : 1 + current})
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this.script.scriptMessage(`<b>${this.actor.prototypeToken.name}</b> fortune points increased from ${current} to ${1 + current}`)
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