Add all systems effects scripts + translations
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reference_scripts/UH5MIzqi2MvEqTwj.js
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7
reference_scripts/UH5MIzqi2MvEqTwj.js
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if (args.totalWoundLoss > 0)
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{
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let roll = await new Roll("1d10").roll();
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roll.toMessage(this.script.getChatData());
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args.totalWoundLoss += roll.total;
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args.modifiers.other.push({label : this.effect.name, value : roll.total})
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}
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